increased range on calculator

Discussion in 'Feedback' started by Sandbag, Mar 22, 2011.

  1. Sandbag

    Sandbag Member

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    so you don't have to bum people when you want to heal them; so you can heal people and not have it interrupted when they move, so you can heal people without blocking them from moving towards you (which may be back into cover), so you can heal people running away from you.
     
  2. Trickster

    Trickster Retired Developer

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    I wouldn't want it huge, but I don't see an issue with like, the length of a prone person or something, being the range. Or maybe the width of a turret.
     
  3. flasche

    flasche Member Staff Member Moderator

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    it could make healing upgrade very attractive. no idea if thats good or bad though - has pros and cons ...
     
  4. Empty

    Empty Member

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    It needs to be lag compensated, none of this crap.
     
  5. dizzyone

    dizzyone I've been drinking, heavily

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  6. Trickster

    Trickster Retired Developer

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    Actually, what if healing upgrade did that. What if it extended the range hugely, like the length of a jeep. That would make it a really solid skill, especially if paired with revive.

    Also, lol @ that thread. I could tell who made it before it even loaded anything other than the title.
     
  7. Sandbag

    Sandbag Member

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    width of a turret, exactly.

    With the problems I've mentioned in the OP, why has this not been addressed?
     
  8. Trickster

    Trickster Retired Developer

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    That's kind of a stupid question. There's 10000001 things that haven't been addressed in Empires. It's not as if we have 20 coders and unlimited time. Some things are just lower priority than others. Maybe Beerdude will take a look, but if he doesn't, it probably won't get done.
     

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