how do i make 2d plants like those in emp_slaughtered fake 3D (bushes) trure 2d (grass) and in emp_mvally the type that always face you oh and how do i add them to my map (even the ready made 1s from those maps i plan to make a collection of plant for free use the only photo editing software i have is microsoft picture it publishing but i can save as a .tga
The grass (the ones that always face you) is just sprite image that some texture has assign to it self and the plant and everthing else are just 3D models. You can use a prop_detail entities for none-solid ones and prop_static for solid ones.
ok i think i get that (thank you slasher) now can any1 find me a tut or just explain how to make the different types of folige?
You can use you owned 2D images with the that tut to make the sprites that always face you but for everything else (3D stuff), you need a 3D modeling program to make them. If you give me some foliage textures, I will be able to make some of them.
I don't know of one. What are you having problems with? Don't be intimidated by all the detail.vbsp entries, you can pretty much just copy the example one. And yes, modelling software must be used to create the models, but they can still be placed via this method. It would take a long long time to place every prop_static by hand.
hmm that still seems just as complicated.. but ill have a good read through it soon see if i get it any better