How do I add and nf/imp bot to the game?(make them spawn). I would be very greatfull if anyone could help me with that,
Doah. Thats what I said, but how do I move them, like say, move them to my location. They seem to spawn somewhere on an unkown location off the map, somewhere in the skybox.
they spawn on the first spawnpoint one team has. Also the best way to move them is with bot_mimic 1 they will copy everything you do.
they aren't. It's hard coded. If you want to rewrite some bot code, download the source sdk and get the base code and see if you can't figure it out ^_^ if you want to see some funny stuff, you can get bots into tanks by making them run into it and then press E with mimic, then turn mimic off. They are rather fun to watch drive around.
so why cant we make the levels and bots like counterstrike ones? i mean i never botherd but you can "paint" the textures of a map and lable them as cover, passable terrain, impassible, so on and so fourth, all that good stuff youd find in a nav file?
what for? Oo i dont want to play against bots ... bots either hit pinpoint accurate or behave fucking stupid and hit nothing. very little room in between ...
1. For training newbs 2. For populating servers I think bots would be highly useful in Empires, particularly for increasing the playerbase.
if i notice bots on a server you can be sure i switch to another one ... i run windows, thats enough fighting against my computer already :p
I would love a game type were it is 64 players versus 64 comps with planes and vehicles and a intelligent computer commander. That would be beyond awesomeness it's self.
what challenge would that be? the commander wouldnt be very "intelligent" unless you know some uberintelligent AI programmer. look at comercial RTS games. the base building often is not even close to logical and they pay AI-developers. most AI in RTS games just stand a chance because it has an unfair resource advantage or gets free units and research. in FPS AI is either totaly stupid and stand no chance (which can be fun like in L4D) or its totaly stupid but has a godlike aim (play q3 on hardcore). AI still fails, tho it got way better over the years ...