Homing is crap

Discussion in 'Game Play' started by Satanchild666, Dec 26, 2008.

  1. Satanchild666

    Satanchild666 Banned

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    Does everyone agree that Homing Missiles are not worth researching because they are absolutely useless?
     
  2. LordDz

    LordDz Capitan Rainbow Flowers

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    Been like that since...
    a long time ^^
     
  3. gezor

    gezor Member

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    indeed
     
  4. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Naw they're fine on maps like Mvalley and other long-distance maps
     
  5. Satanchild666

    Satanchild666 Banned

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    Even then they are useless, they do almost no damage. I never ever mentioned to kill a tank with homing missiles.
     
  6. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    FN198 almost managed to kill me as comm because I wasn't paying attention for about 8 seconds because he was homing sniping my ass from the bridge.

    I've also seen med rushes that raped the enemy comm while it was trying to escape on duststorm
     
  7. Satanchild666

    Satanchild666 Banned

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    That is 5 Mediums with lots of armour and homing rushing 1 comm.

    Expect 5 mediums with guided trying to fight off 5 mediums with HE.

    Now, who do you think is going to win? Homing or HE?

    (FFS)
     
    Last edited: Dec 26, 2008
  8. gezor

    gezor Member

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    u use homing missles, if u play for lulz or your team is dominating. in a serious game u use guided.
     
  9. -Mayama-

    -Mayama- MANLY MAN BITCH

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    2x salvo homing is fun
     
  10. Satanchild666

    Satanchild666 Banned

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    I rather have salvos or guided, but not homing :P

    (I ment homing not guided in my last post :o)
     
  11. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    What's harder to aim, a HE cannon or a homing missile launcher?

    FFS
     
  12. Apogee

    Apogee Member

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    Jesus, am I the only guy who loves Homing? Guided is great on long distance, but homing dominates on short range areas, like Steets or Crossroads. A salvo locks in seconds at close range, and the improved homing locks really fast even at range. And packs a helluva punch.

    The salvo is just mean now.... especially on NF Heavies.
     
  13. Brutos

    Brutos Administrator Staff Member Moderator

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    dual guiding would win against dual he atm.
     
  14. Satanchild666

    Satanchild666 Banned

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    Guided does not own as I still see people get owned even if they have a heavy 6/6 composite double homing salvo.
     
  15. Qwert

    Qwert Member

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    Part of the problem when I used Homing, at least was that the target and 'sensor' for the missiles seems to be in the very center of the tank, so that low walls and even infantry reset the lockon timer. Also, the long range lockon is way too long, and at ranges where it is short enough to be used, spamming normal well aimed missiles or cannons is just as effective.

    The only thing they are good for atm is to freak out tank drivers with the lockon alarm.
     
  16. Maxaxle

    Maxaxle Member

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    I personally hi-tail it out of there if I hear the lockon of missile turrets or other threats. I've seen what turrets can do to vehicles, usually from the not-business-end.
     
  17. Satanchild666

    Satanchild666 Banned

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    Homing would be cool - if I could use it on infantry.
     
  18. -Mayama-

    -Mayama- MANLY MAN BITCH

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    UHM LOCK ON AND THAN SHOT HIGHER ?!?!?
    In standart combat it takes about a second (it feels like) to lock on
     
  19. Metal Smith

    Metal Smith Member

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    Damage = 90. You shoot and forget. How is homing a pile of shit?

    Also, dumbfire homing = perfectly straight line. Homing missiles = sniper rockets.

    If you can call a missile that either shoots perfectly straight or locks on to an enemy from a distance and follows them anywhere shit, then you are a complete nub that doesn't know how to use weapons. You can't beat a cannon tank straight up with any rockets, cept for UML. Guided and Homing are meant to be used from a distance where it's easy to dodge enemies.

    Saying it's shit just means you cannot use a weapon properly. If you learned how to use it instead of bitching about how it is always beaten by any tank in a straight up fight, which isn't what homing and guided are designed for, you'd find it is very effective at what it does. What it doesn't do is work like every other weapon that doesn't change trajectory after you fire.
     
    Last edited: Dec 27, 2008
  20. Spooky

    Spooky Member

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    Boost up turning ability to 80 and make lock-on 0.001 and we will have rape in a research item!
     

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