hlstatsx:ce

Discussion in 'General' started by vipervicki, Aug 12, 2014.

  1. vipervicki

    vipervicki Member

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    Back by popular demand...
    Its installed and working on VIPER Server and will be working on EPIC Server as soon as I figure some issues about adding a second server on a different ip.

    It was a lot of hard work to get it working with empires, since it does not support it, and it would not have been possible without the invaluable help of TheCreeper, Recon's plugin and Jephir's help teaching me about an SSH client and how to use it.

    There are a couple of minor things that do not work but everything else does. We might be able to get those working or might not. But there is a lot of info already logging and showing up, IMO it's fine as is, in case we can't.

    You can access it in game by typing !stats
    The url is http://www.vipergameservers.com/hlstats/
     
    Last edited: Aug 12, 2014
  2. Neoony

    Neoony Member

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    direct mortar kill should count as headshot :D

    looks nice btw
     
  3. vipervicki

    vipervicki Member

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    Good point but since empires is not supported I would have no idea how to make that happen. and thank you ;)
     
  4. Neoony

    Neoony Member

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    how about something like, if the mortar does 130+ damage = headshot / direct hit
    or maybe 100+, not sure

    no idea what you can do and what not, in this hlstatsx
     
  5. vipervicki

    vipervicki Member

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    I will see what can be done and let you know.
     
  6. Sgt.Security

    Sgt.Security Member

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    Nice job Vicki.
    This looks decent.

    But including myself, I think a lot of us have lost the motivation. :D
     
  7. vipervicki

    vipervicki Member

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    Thanks Security, I hear ya but the population always waxes and wanes, we all need a break now n then.
     
  8. Neoony

    Neoony Member

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    But its still nice to have atleast some progress when playing.
    Many times it just feels "why do I even play this?"
    This could strenghten the motivation.

    I dont even care for farmers / abusers.
     
  9. Señor_Awesome

    Señor_Awesome Member

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    See, now I'm obligated to aim for the worst stats physically possible while still attempting to actually help my team.
     
  10. Lazybum

    Lazybum :D Staff Member Moderator

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    Never was a fan of stat tracking. My profile from bf3 and bf4 are rather terrible, but that is cause I spend a lot of time doing really stupid stuff just for fun. Empires is no different, but it's whatever. Maybe I'll just use it as a means to kinda improve myself in some way.
     
  11. complete_

    complete_ lamer

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    popular demand=the 10 out of 18 people playing
     
  12. Sgt.Security

    Sgt.Security Member

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    You can hide your own stats from public, which is a considerate option.

    "Say /hlx_hideranking while playing on a participating game server. This will toggle you between being visible on the Player Rankings and being invisible.
    Note: You will still be tracked and you can still view your Player Details page. Use the Search page to find yourself. "

    Personally, this stats wouldn't affect how I play(fucking around) because I don't really need this to prove anything.
     
    Last edited: Aug 13, 2014
  13. 101010

    101010 Member

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    I'm definitely going for most suicides
     
  14. vipervicki

    vipervicki Member

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    At times we do get a full server or nearly full. and yes most of the players that play regularly now have asked about/for it.
     
  15. vipervicki

    vipervicki Member

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    Epic Server has been added successfully to hlstatsx.
     
  16. Neoony

    Neoony Member

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    Nice, thanks.

    Anything about that possibility to track individual damage of shots to make that mortar direct shot a headshot?
     
  17. vipervicki

    vipervicki Member

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    I changed the mortar modifier to 2 from 1.20 which is the same as a headshot reward, not sure that does what you want, but we shall see how it works out.
     
  18. Neoony

    Neoony Member

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    Isnt that just gonna make any kill simply giving more points for a kill?

    What I wanted is the kills that were done in more shots than 1 or simply those that didnt do over 100 damage in 1 shot to a single enemy be considered as normal shots and direct shots that did over 100 damage to the single enemy as a headshot.

    I dont think that would be as easy as changing some modifier.

    I guess hlstatsx tracks headshots by tracking the "game event" as game clearly knows if headshot happened or not. So it is probably not tracking it based on damage in a single shot.
    So I guess it would require a change in hlstatsx that it would be able to simply count a single shot that did over 100 damage to the single enemy as a headshot.
    And I got no idea if this is possible.
     
    Last edited: Aug 22, 2014
  19. 101010

    101010 Member

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    Funny how right now it is showing people online getting negative head shots.But no one is really on the server ????
     

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