Heavy vs Medium Tanks

Discussion in 'Feedback' started by Ikalx, Oct 11, 2010.

  1. FN198

    FN198 Member

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    PLEASE DO NOT DO THAT.
    Seriously.
    Please.
     
  2. Krazer

    Krazer Member

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    God no. Think of the bad tank drivers, and the ensuing rage.
     
  3. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    if they are bad drivers then it should be no problem. they will die quick then you put out your tank.
     
  4. Metal Smith

    Metal Smith Member

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    ^this.

    Also, commanders can still restrict vf.

    I don't see a problem with restricting individual chassis types as well. Again, commander can be just as much a douche fag and not let you build any vehicles, so him only letting you build lights is not any worse.
     
  5. Phoenix

    Phoenix Member

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    This would also help the loosing team.
     
  6. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    Really the only two chassis ATM that need limit are arty and heavy.

    3 arty and 5 heavys is plenty to mow down the enemy.
     
  7. Trickster

    Trickster Retired Developer

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    I already posted what I'm going to do anyway.
     
  8. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    You did? I missed it. can you edit your post with what you did? reading 7 pages won't be fun.

    THIS?
    Are we getting the prerequisite system put in next patch? I know its technically already in but its not used.
     
    Last edited: Oct 30, 2010
  9. Trickster

    Trickster Retired Developer

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    I'll basically fix that.

    Also, prerequesite system has been in for ages, just unused. I'm not touching it until a complete overhaul of the vehicle/research scripts.
     
  10. blizzerd

    blizzerd Member

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    meds and heavies sail too much in the same waters as far as im concerned

    also heavy is better then medium in all fields, even economics... so medium in perspective is useless
     
    Last edited: Oct 30, 2010
  11. Foxy

    Foxy I lied, def a Forum Troll

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    Wait, what?
     
  12. blizzerd

    blizzerd Member

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    heavy, my bad
     
  13. -=]Kane[=-

    -=]Kane[=- Member

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    This please! Sounds great! That would change the choice from reseach either heavys or meds, to both research paths are usefull even endgame.
     
  14. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    this is true ATM but, trickNtreat said he gana fix that.
     
  15. Sirex

    Sirex Member

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    You are all forgoing research strategys and that all maps have to much rez, especially when considering wages (don't take mee wrong, i like wages).

    APC with mg rush, arty rush, medium + arty. All can win over heavys, main problem is to much rez and that we only have like 2 servers so the meta game is tiny.
     
  16. flasche

    flasche Member Staff Member Moderator

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    no i do not, in my suggestion for what to fix it clearly statest it as first actually ;)

    edit:
    oh ok i just figured out it was in another thread - how could i forget that each topic needs 10 threads :rolleyes:
    with fix resources i mean map resources, the idea behind wages is great ...
     
    Last edited: Oct 30, 2010
  17. War Man

    War Man Member

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    You know what, heavy cap limit is good. Forget my medium tank idea too unpopular anyway. Do a heavy cap limit, that way you don't have to change resource costs and research time.
     
  18. o_O

    o_O Member

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    Forcing people to use mediums because you only get X Heavy tank supply is bad balance. If you want people to use mediums make them worth it. Make heavy research take longer, or make heavies more expensive, or make mediums cheaper, or give meds a 3 slot MG for an absurd DUHMG tank or whatever.
     
    Last edited: Oct 31, 2010
  19. Demented

    Demented Member

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    Making mediums worth it would require there to be a situation where heavies are not worth it.

    How is that a good thing?
     
  20. alucard13mmfmj

    alucard13mmfmj Member

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    ah like command and conquer, how you could only build and have 1 Cyborg Commander or 1 Ghost Stalker or 1 Mammoth tank at any time.

    the thing is.. who gets to drive/use the heavy?? perhaps it should be controlled by the commander?
     

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