Can anyone tell me why I have massive problems starting EMP108 up in hammer? This issue has spanned multiple RCs. The problem seems to stem from my gamedir, from what I can tell. Maybe someone can post their config for me? Thanks. Code: I replaced my username with....USERNAME. Its right in real my config. "Empires108" { "GameDir" "c:\program files (x86)\steam\steamapps\SourceMods\Empires_108" "hammer" { "GameData0" "c:\program files (x86)\steam\steamapps\SourceMods\Empires_108\mapsrc\fgd\empires.fgd" "GameData1" "c:\program files (x86)\steam\steamapps\USERNAME\sourcesdk\bin\halflife2.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "c:\program files (x86)\steam\steamapps\USERNAME\source sdk base\hl2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "info_player_start" "BSP" "c:\program files (x86)\steam\steamapps\USERNAME\sourcesdk\bin\vbsp.exe" "Vis" "c:\program files (x86)\steam\steamapps\USERNAME\sourcesdk\bin\vvis.exe" "Light" "c:\program files (x86)\steam\steamapps\USERNAME\sourcesdk\bin\vrad.exe" "GameExeDir" "c:\program files (x86)\steam\steamapps\jaguar4192\source sdk base" "MapDir" "c:\program files (x86)\steam\steamapps\SourceMods\Empires_108\mapsrc" "BSPDir" "c:\program files (x86)\steam\steamapps\SourceMods\Empires_108\mapsrc" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } }
you said you replaced your username with....USERNAME. why is this line like this? "GameExeDir" "c:\program files (x86)\steam\steamapps\jaguar4192\source sdk base" other then that I don't know why.
Fail. Anyway, where are the problems occurring? Can you load hammer with that config? Remember that you won't be able to run any compiled maps in 1.08 unless you have the server.dll
Here's mine: Code: } "Empires" { "GameDir" "c:\program files\steam\steamapps\SourceMods\Empires_108" "hammer" { "GameData0" "c:\program files\steam\steamapps\duo929@hotmail.com\sourcesdk\bin\empires_new.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "c:\program files\steam\steamapps\duo929@hotmail.com\half-life 2\hl2.exe" "DefaultSolidEntity" "color_correction_volume" "DefaultPointEntity" "ai_speechfilter" "BSP" "c:\program files\steam\steamapps\duo929@hotmail.com\sourcesdk\bin\vbsp.exe" "Vis" "c:\program files\steam\steamapps\duo929@hotmail.com\sourcesdk\bin\vvis.exe" "Light" "c:\program files\steam\steamapps\duo929@hotmail.com\sourcesdk\bin\vrad.exe" "GameExeDir" "c:\program files\steam\steamapps\duo929@hotmail.com\half-life 2" "MapDir" "c:\program files\steam\steamapps\duo929@hotmail.com\sourcesdk_content\Empires\mapsrc" "BSPDir" "c:\program files\steam\steamapps\SourceMods\Empires_108\maps" "CordonTexture" "BLACK" "MaterialExcludeCount" "0" } } The fgd is my own, which is sorted by entity type and has the hl2: dm entities in it.