Grenadier fails in combat.

Discussion in 'Feedback' started by Doctor Mexinugget, Dec 4, 2008.

  1. Maxaxle

    Maxaxle Member

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    I would think....
     
  2. Alceister

    Alceister Member

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    Yeah. They're called officers.
     
  3. Empty

    Empty Member

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    I don't care what the mortar does to tanks.

    The issue is what it does to infantry.
     
  4. Dawgas

    Dawgas Banned

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    at least the mortar is not under/overpowered, like the scout rifle...

    say, maybe giving the mortar to the scout would be a good idea, and maybe give the much talked about shotgun to the grenadier?
     
  5. Spooky

    Spooky Member

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    How bout we make the mortar shoot high fattening foods at the enemy? that way they will become fat and can't fight.
     
  6. Foxy

    Foxy I lied, def a Forum Troll

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    Yeh, but they got jeeps.
     
  7. Deadpool

    Deadpool SVETLANNNAAAAAA

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    you fail in combat
     
  8. Metal Smith

    Metal Smith Member

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    mortar 70 damage.

    Rockets 120 base damage.

    Rocket Speed +50%.

    that's my rough opinion.
     
  9. Alceister

    Alceister Member

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    ^

    Congratulations, mortar is now useless against buildings, and rocket sniping happens all over the place.

    Can't weapons damages be tweaked to have a percentage extra effectiveness against certain targets? Also, I think that some of the problems with mortar could be solved by adding some kind of "inherent inaccuracy". So that say, it won't hit its target 100% of the time, which makes direct hits against mobile infantry a chancy prospect, but it would be able to damage buildings and turrets quite effectively.
     
    Last edited: Dec 5, 2008
  10. Doctor Mexinugget

    Doctor Mexinugget Member

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    Gah, what would you know krenzo.

    Come on, if anything the RPG needs to actually do damage.
     
  11. Doctor Mexinugget

    Doctor Mexinugget Member

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    WRONG! They all had either some type of carbine or a rifle or SMG.

    No one just equips their soldiers with pistols.
     
  12. Alceister

    Alceister Member

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    I'm not wrong. Firearms for officers is a matter of preference. And, up to say World War II, pretty much every nation equipped their officers with only a sidearm because they believed that a proper firearm would interfere with their command duties.

    Also, for heavy anti-tank weapon teams, the bearer of the launcher is usually only equipped with a pistol, simply because he can't carry anything else.
     
  13. -Mayama-

    -Mayama- MANLY MAN BITCH

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    If you make the mortar inaccurate its worthless against turrets.
    Ever tried to kill turrets above your position?
    You need perfect accuracy for that.
     
  14. Alceister

    Alceister Member

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    I mean inaccurate to within a certain radius. That is perhaps about 60% of the time. Right now we have a shuffle, crouch, blomp, reload, blomp, and you have a dead engineer and turret who were hiding behind a wall. Ridiculous.
     
  15. Empty

    Empty Member

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    There's a huge inherent issue.

    Mortar is supposed to be long range. But the RPG functions to infinity, while the mortar has a very limited range.
     
  16. communism

    communism poof

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    Shit I fogot who posted this thread im drunk but your kinda stupid
    Have you evet played areal game? Grens usually top along with riflmen unless engys play in a squad. Gren is the most balanced class in 2.12 however in 2.2 its different
     
  17. EvilEdDead

    EvilEdDead Member

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    I don't suppose there's a way to code the mortar to do a % less damage to infantry, and the rocket a % more to vehicles?
    Seems that would fix the major (and logical) bitching about the class.. but then, yea, never looked at any code in Empires or any other HL2 mod, so I don't know if it's possible. I just kinda figure it is since Bio's supposed to do extra damage to Regen and such.
     
  18. -Mayama-

    -Mayama- MANLY MAN BITCH

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    Ok, thats like the one thousands time i repeat myself but...

    a) you can kill people with a mortar

    b) you can`t beat riflemans with equal skill

    c) if someone kills you with one single mortar shell he would kill you with any weapon cause he is skilled

    d) empires =/ realism, so who cares how a mortar works IN REALITY aka the opposite of NOT REALISTIC

    e) Who told you that the grenadier is "anti-vehicle" its the "explosive-dude" class
     
  19. Foxy

    Foxy I lied, def a Forum Troll

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    Definitions of Grenadier on the Web:

    an infantryman equipped with grenades
    deep-sea fish with a large head and body and long tapering tail
    wordnet.princeton.edu/perl/webwn

    Well, he's not a fish. (yet), so, really. We're all grens!
     
  20. wealthysoup

    wealthysoup Lead Tester

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    except ofcourse for the gren since he doesnt have normal grenades ;)


    but back to the point at hand the OPs an idiot
     

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