I already suggested this in dev section but why not post here too? We all know how many rounds have been wasted by "GG no comm in the first 2 mins" . So here's my suggestion : If we are playing a comm map and there are players on both sides, someone must opt in for both sides, or the game will not start. When comm vote timer hits 0, the game checks if there's a comm for both sides. If not, the comm vote will extend itself for 15 secs. (Loops up to a cap, maybe 5 minutes.) The only issue that I can come up with is people will exploit this in a scrim to buy more time, but dude it's a scrim, we can call it an auto-forfeit if one side exploits this.