yes i was there. -.- stupid empries buildings how many brush entities does empries need ... ... should be fixed, is compiling.
before you do that remember that lorddz made bootybay and its instant die water because he didnt want to make the water a couple units deeper
Why do the complicated thing with more displacements when you can just be lazy and use trigger_hurts?
You know? This idea could make for an interesting map... Not drygulch... But a new one designed around this kind of combat. Could be really cool. With the refineries at the bottom of a canyon, and paths up the side of the cliffs and on top
yes i want to do this since an eternity but i cant get myself to do the cliffs ... ... imagine some tunnels and 3-4 bridge crossings to break it up. edit: i also realized, i compiled and packed the fix up yesterday but never actually posted a link anywhere. https://forums.empiresmod.com/index.php?threads/single-lane-low-pop-comm-map.18674/
Oh i like that ... ... there's something about watching cliffs that gives me this urge to make them myself. If i could become a god, i'd turn belgium into the most extreme, chaotic landscape i could come up with I'd keep the netherlands flat though, they seem to like it like that for some reason.