Hello After playing a lot of BF2 and enjoying it, I thought I would give this game a try. I wasnt expecting a glorious game, seeing as how it was in beta, but I did see a nice core with good potential to build on. There are some minor things that need work. One of the most noticable things are the maps. Some are okay, but none are outstanding. It doesnt have to be visually outstanding, but it needs to offer unique gameplay rather than having a large flat surface with a few hills blocking paths. I read that an urban map is coming out, and I look forward to see how it goes. Thats probably one of my major gripes though (coming from a mapper's point of view), and if I ever have spare time (after finishing some current projects) maybe I will create a custom map for the community. Im very tired, so right now I will just quickly list some other minor things I noticed after playing a few rounds: -hud can be too big, especially when the names of squad members are listed -too much roaming for infantry -none of the weapons are really fun with a few exceptions -simplify voice command system (reference to BF2) EDIT -most weapons seem suitable for close range, but all the maps are far too open for this (i think the weapon system should be one of the main concerns. im not sure about the rest of the community, but most weapons are very similar, not exciting to use, and dont have many advantages over others) -some crosshairs get rather large and annoying -vehicle weapon seems hard to aim/handle (I dont know if it was the server I was in, but I was handling a vehicle that fired rounds of aummunition off, but I couldnt hit targets at all. As I moved the turret, it would move very sloppy and glitchy like. and the accuracy on it as well was wild. bullets were going straying away in a circumference, so it seemed) -bazooka weapon blocks too much of the screen (panzerschreck style) -im sure this will change, but it would be nice to get some custom sounds (such as for explosions, and vehicles...ect) EDIT -clipping of some of the models (boxes for example) need fixing. bullets are blocked about an extra half a foot from the actual box -i suggest prone. if its already in the game, its not in the configurations -mortar crosshair should change. instead of it being green, i would suggest making it a shade of white. and leave only the lines, get rid of the square background (the less crap blocking your view, the better) -maybe have a better death sequence when you die, instead of just dropping (player's perspective) -getting pushed back by bullets -guns not only to be distorted by accuracy. make the player control the weapon, which will determine its overall quality (ala CS and DOD) this way players do not just hold down the mouse button and go wild (rambo style) EDIT -running people over in vehicles should kill them, or at least cause damage (i heard this was in an earlier version. any reason why it was removed?) -clipping on the jeep needs to be fixed. the passenger's bullets are mostly blocked by bad clipping on the model. -highlight the players name on the scoreboard I know there are more, but I dont want to list everything just yet, because Im not 100% sure of them yet. I will edit the list once I play a little more. Keep up the good work!