Feedback to server owners instead of the game. Cooldown map

Discussion in 'Feedback' started by Paradox, Jan 22, 2017.

  1. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

    Messages:
    6,926
    Likes Received:
    148
    Trophy Points:
    0
    We've talked about this a lot, that empires needs some cooldown after a massive game, 25 v 25 chain for example. Next game more than half just spec to chill a bit before diving in after 10 minutes.

    How about we have a cooldown map in between.
    What I propose is any infantry map ( district eastborough what ever ) but its instant sudden death. So you can only spawn once and then you die.

    Pros
    cooldown for some players
    excitement of sudden death
    fast infantry maps get played on large pops

    cons
    some people hate infantry maps
    ? coding? plugins?
     
  2. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

    Messages:
    9,509
    Likes Received:
    111
    Trophy Points:
    0
    We're actually discussing this, but instant sudden death feels quite punishing (and incompatible with ticket bleed mechanic maps). My suggestion is to make those "intermission" maps last 10-15 minutes. Limited tickets, 10 minute sudden death timer. At 15 minutes, a kill brush gets activated and everyone dies, triggering the next map.

    I'm also trying to make a map that fits exactly into this design philosophy but I'm a little short on ideas right now.


    As for what needs to be done, the easiest way is to simply recompile the desired maps with a few critical entities modified to fit the requirements. Minimal effort, just a few hours of compiling per map.
     
  3. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

    Messages:
    6,926
    Likes Received:
    148
    Trophy Points:
    0
    Another thing I was thnking about, you know lordz his minigames? Why dont we do one of those in between large games, tweek the map so you only play 1 minigame randomly selected from the many.
     
  4. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

    Messages:
    9,509
    Likes Received:
    111
    Trophy Points:
    0
    We don't use them because they're broken and don't work. Dz is working on a new version whose playtime I estimate for 10-25 minutes.
     
  5. NekoBaron

    NekoBaron Member

    Messages:
    141
    Likes Received:
    18
    Trophy Points:
    0
    Sudden death is awful and the main reason I hate district because you end up camping one end of the map all the time, where as the old ticket drain versions encouraged people to push back or lose faster.

    As for intermission maps frankly they don't suit any set time in empires, most people who require a break can usually wait 20-30 mins for any old map to pass or just join in progress.

    I have made a few spazzy trap/experimental/teamwork based maps in the past, they are entertaining but you don't want to play them for long and not everyone will want to even play them so you can lose players from the server. I get sick of my own maps after a few short rounds and frankly those kind of maps are better for short round based games like CS and gmod.
     
  6. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

    Messages:
    6,926
    Likes Received:
    148
    Trophy Points:
    0
    does jeep race still exist?
     
  7. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

    Messages:
    6,926
    Likes Received:
    148
    Trophy Points:
    0
    also rainbowroad with only jeeps, you cant build anything, no turrets no nothing first one to push other comm of the map wins

    did I just come up with the best idea ever?

    @Kidpaler can you make this for me
     
  8. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

    Messages:
    9,509
    Likes Received:
    111
    Trophy Points:
    0
    For all it matters the middle flag can be a bleeder with a short contesting timer but a long capture one, it'll be the same.

    The point of these maps is to not necessarily be the next pinnacle of Empires gameplay, but to offer a break and tap into that chatroom atmosphere that Empires so often comes down to. And to have some more maps to jump around during low pop times. As long as the exposure to the map is short, it shouldn't cause much trouble.
     
  9. Neoony

    Neoony Member

    Messages:
    1,370
    Likes Received:
    106
    Trophy Points:
    0
    District really just needs to have a frequency limit to revives. Otherwise its just a shootout in one place until sudden death, which in that case isnt very sudden, but quite the opposite.
    It can be fun when both teams push back and forth. But thats not gonna happen with this revive rate, at least with high number of players.
     
  10. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

    Messages:
    6,926
    Likes Received:
    148
    Trophy Points:
    0
    The ideal map would be, not super competetive.
    10 minutes, to win you need skill and some luck.
    ideal for any pop size, but favorable for high pop size
     
  11. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

    Messages:
    6,926
    Likes Received:
    148
    Trophy Points:
    0
    instant sudden death!

    also I dont get why district doesnt work? If you do instant sudden death your tickets will drain at 1 per second. So if both teams have like 300 ticket to start thats atleast 4 minutes ofgameplay without sudden death, then another x with and gg
     
  12. Neoony

    Neoony Member

    Messages:
    1,370
    Likes Received:
    106
    Trophy Points:
    0
    District doesnt have sudden death.
    District has Hide and Seek.

    ....or more like Hide and Hide XD
     
    NekoBaron likes this.
  13. vipervicki

    vipervicki Member

    Messages:
    2,611
    Likes Received:
    130
    Trophy Points:
    0
    I think a cool down map is a good idea..Lordz maps do not work anymore because it uses Lua and empires doesn't support it anymore. Yes jeep race still exists and works so does empirescup afaik.

    Empirescup would be fun for a cool down map.

    a cool down map would need to be on manually by an admin though.
     
    Last edited: Jan 22, 2017
  14. Kidpaler

    Kidpaler Member

    Messages:
    738
    Likes Received:
    58
    Trophy Points:
    0
    Hey, good news. He remade minigames, or sorry, he made a new minigames.
     
  15. flasche

    flasche Member Staff Member Moderator

    Messages:
    13,299
    Likes Received:
    168
    Trophy Points:
    0
    so each other map wont be empires?
     
  16. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

    Messages:
    9,509
    Likes Received:
    111
    Trophy Points:
    0
    It depends on what your definition of Empires is, but I imagine it won't be literally every two maps, happening after a very long round or a series of shorter ones instead.
     
  17. vipervicki

    vipervicki Member

    Messages:
    2,611
    Likes Received:
    130
    Trophy Points:
    0
    not every round is massive and long, I read this thread to mean only after those types of rounds.
     
  18. Ranger

    Ranger Member

    Messages:
    706
    Likes Received:
    67
    Trophy Points:
    0
    If you are interested in race maps, my brother made a bunch many years ago.

    http://gamebanana.com/maps/41112
    http://gamebanana.com/maps/63273
    http://gamebanana.com/maps/61722

    He doesn't have the source files because the old HDD died and he didn't recover them. So you would need to decompile to edit the vmf. However, the maps have been compiled with a protector so I'm not sure how you should do it.

    I think all the maps were made for EP2 single player, but they have worked in Gmod for me as most of his maps. Still needs a lot of editing for Empires obviously.
    Also notice that Empires doesn't use EP2 content so it would have to be included in the map, increasing the map size.

    He said you are free to do watafak you want with them.
     
    Last edited: Jan 22, 2017
    vipervicki likes this.
  19. NekoBaron

    NekoBaron Member

    Messages:
    141
    Likes Received:
    18
    Trophy Points:
    0
    You can always get around those silly map protectors with a lil effort, and I would NOT recommend packing game content into maps since it is technically illegal and against the eula and will bloat up map size more, its better to re texture or use other models.
     
    Thexa4 likes this.
  20. LordDz_2

    LordDz_2 Strange things happens here

    Messages:
    2,956
    Likes Received:
    93
    Trophy Points:
    0
    <3

    I'm finishing up the 2017 version of it now.. Will poke Vicki with it tonight or tomorrow.
     
    Paradox likes this.

Share This Page