exe vs Jpl: exe<JPL

Discussion in 'Clans' started by Deletejohnson, Feb 3, 2011.

  1. WalMartGreeter

    WalMartGreeter Member

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    He plays in 16:10, records in 4:3, then converts to 16:9 :headshot:
     
  2. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    lawliet fails with his mathacks
     
  3. Lawliet

    Lawliet Member

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  4. Emp_Recruit

    Emp_Recruit Member

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    imo we need to shoutcast some scrims for release
     
  5. Grantrithor

    Grantrithor Member

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    lawliet man you should ALWAYS use source record and demo smoother.
     
  6. communism

    communism poof

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    lolllllllllllllllllllll
    im so proud I got the shoutout after your quad kill <3
     
  7. Deadpool

    Deadpool SVETLANNNAAAAAA

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    coulda been an annihilation... :(
     
  8. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    exe should've won that but they fail at walling in cvs so that was actually pretty sad of a loss :\
     
  9. BitterJesus

    BitterJesus Member

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    They really didn't have enough time to, unless they all killspawned to go rifleman. Their entire team was engis and their riflemen only had explosive nades. Once the rAPeC (read ray-pee-see) came around only then have they started doing damage. The armor wasn't even broken through by the time I started healing him. And don't forget half our team (lol 3 players) were still up north doing fuck knows what.
     
  10. Grantrithor

    Grantrithor Member

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    I think the problem was mainly that we did not have a spawn right beside the cvs, they were a whole sprint away from the rax we had at south, and JPL came out with a bunch of chaingun or 50 cal apcs and mowed down everyone.
     
  11. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    delete's cv was within walling radius. unless you guys were out of res, exe has no excuse.
     
  12. complete_

    complete_ lamer

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    it was a low res game
     
  13. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    but were they out of res?
     
  14. WalMartGreeter

    WalMartGreeter Member

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    Are you talking about the 1st round? They wall themselves to each other. Though ExE did killspawn (while some JPL were miniminzed playing HoN in the NE), they couldn't take the pressure and lost all common sense. ExE did not focus on a single side of the CV and delete didn't bother re-walling deadpool when he was trying to escape. He must have had the res as they still had 4 refineries at the time, and ExE obviously was not building vehicles nor researching at that moment.

    In a nutshell, ExE fell for a common newbie clan mistake when there is an unexpected event. After enough scrims, they will learn not to break apart due to the pressure.
     
  15. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    yea, i was talking about rewalling
     
  16. Grantrithor

    Grantrithor Member

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    we didn't have a vf or radar, but canyon sucks because each ref gives like 2 res, makes no sense that SoF each ref gives a billion res.
     
  17. Deadpool

    Deadpool SVETLANNNAAAAAA

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    yeah it was quite a low res game, remember the multiplier, it's actually a lot of fun with low res like that, I didnt even build a radar in the second game until we had 3/4 of the map, cause that's how long it took to get 600 comfortably. Low player count games are a lot of fun, some people Im sure never play Empires that way, and should try it, it's a different game.

    dammit the 2nd game was SO much better, I built a sick untouchable base, there was an all-in apc rush, and just so many better moments.

    BJ raped the holy balls out of those guys with the apc, it was like 7 kills, MVP of that game

    Grant SoF res flow is bugged
     
  18. -Mayama-

    -Mayama- MANLY MAN BITCH

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    Deadpool told us guys in the NE that hes walled in but that we shouldnt worry about him so we didnt killspawn. He told us to killspawn when their was enough res for the apc rush. We in the NE had the order to just hold the line and stop the enemy team. We did that quite well without a barrack.
     

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