env_explosion on emp_eng_map_brush crashes game

Discussion in 'Bug Reports' started by Blood-Wiper, Oct 13, 2016.

  1. Blood-Wiper

    Blood-Wiper Member

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    As the title says, setting off an env_explosion next to an emp_eng_map_brush crashes the game.

    I have attached a vmf of a setup that will crash the game.
     

    Attached Files:

  2. blizzerd

    blizzerd Member

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    So thats what caused emp_beobachtung to always crash when the objective was reached...
     
  3. Thexa4

    Thexa4 Developer Staff Member Moderator

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    Thanks for the proof of concept, I've fixed the problem. It will probably be included in 2.12.
     
  4. LordDz_2

    LordDz_2 Strange things happens here

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    Not sure if it's related to this issue, but I've had crashes on my maps if the explosion force of the env_explosions are too large.

    In general, maps in source doesn't like things related to physics in multiplayer.
     
  5. Thexa4

    Thexa4 Developer Staff Member Moderator

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    It's probably related, env_explosions don't set the empires specific damage type which is expected to be set.
     

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