No, we're struggling for players as it is and the time we had, while very inconvenient for us, is the only way we can get players. If you need to change the time you can only make it later, not earlier. Go on the MEG steampage and check what time it is for you, then get back to me. We're not doing coast, as we played it our last two scrims. You get the choice of mvalley or canyon to choose from, i don't care who decides from your clan.
I think its 8 pm gmt anyway the time you gave us. We cant eally make it 9 pm gmt cause tricksters pug is gunna start then and i wanna play that cause pug is more fun then 11vs11
Damn right it is, but the little taunts aren't as effective in pugs, you pussy. So, mvalley or canyon?
13 on mvalley fucks up the resources when it hits the 12 man mark. Both teams will be rolling in money. But seriously, choose a map.
I just did. And you wont be rolling in money... You wont have any refs and schtuff. If player count on each team is 13 or lower canyon if player count is higher than 13 mvalley...
Not really. If anything it'll play better at that amount. And besides, it's 12 for every single map, it's never map specific. And on top of that, it's per server, not per team. So you hit the 3rd threshold at 13 players a side. At less than that, you're in the 2nd. So to give you the info, in a 11v11 game: Main base is worth 2/sec, A4, F4, Each north ref, is worth 4/sec. Dam is worth 8/sec. At 12v12+: Main base is worth 3/sec, A4, F4, Each north ref, is worth 6/sec, Dam is worth 12/sec. On Canyon I believe all refs are worth 1/sec in first threshold, 2/sec in 2nd, etc.
Canyon please, Mvalley is too unlucky against MEG. Plus 11vs11 = two squads one comm build for Canyon.
11 will be enough dawg. And it's actually a really good time to hold a scrim, for once. Lots of our members can make it.