so to fix it i need to : "To fix this bug, compile wine from source. Edit ./dlls/wined3d/directx.c At line 4829 add: if (caps->PixelShaderVersion >= 3) caps->PixelShaderVersion = 2; This will tell any game that your graphic card does only support Pixelshader 2.0. Ingame it will report "Found DirectX 9.0 Hardware". " ok but i don't understand how do do that. i just find wined3d.dll but not directx.c and what mean compile wine with source ?
yes but i don't want to do dualbot because it's a lot of thing just for one game you now. i think i can fix the spawn map problem.
from source - not with source. it means, get the sourcecode of wine, add the above on line 4829 and compile it on your machine.
That's for wine. You're using windowsonmac or something, I was just wondering if it's the same issue. Honestly, I don't know how easy this is going to be.
the name is playonmac but it use wine.the thing is just i have no idea where change the wine sourcecode.