Many custom maps got broken in the port to source 2013 so I have put together this map pack containing a few maps that work or have been fixed for source 2013. My plan is ultimately to test/fix most of the good quality custom maps and include them in this map pack. Some maps have new names because the bsp file has had to modified to get it working. Most maps with edited bsp files have _2013 suffixed to the end of it's name.* *(I got fed up of the silly map names so this isnt always the case now.) Please read maps_changelog.txt to see what has been changed. Download: https://www.dropbox.com/s/5u4vw7awlnhhnfo/Empires2013-MapPack.7z?dl=0 Credits, changes and known issues can be found inside the download. FAQ: Q: Can you add change X? A: I will only make changes to the map to fix a bug, exploit or other problems. I wish to respect the original mappers work and leave their map mostly unchanged. If I plan on making major changes then I will try and get the mapper's permission to do so. Q: You Stole My Map! A: No I haven't, I have either fixed your map to work for Empires 2013 or just included it in the map pack and all credits have been given to the original mapper(s). I would consider it a shame for a map that someone put dozens of hours of work into to not be played just because of a few missing textures or other small problems. Q: Empires 2013? It's 2014 now! A: It's referring to the source engine version that empires is running on now. Q: Can you test/fix the maps faster please? A: No, I do this in my own free time. Q: This map was working fine! Why did you make a fixed version? A: It might have looked like it worked fine, but I fixed maps that had messed up cubemaps that were just blank black textures, this has the effect of making cubemaps do nothing at all, it means some shaders won't work correctly so a small portion of objects won't look right. Q: Why aren't you fixing maps with broken cubemaps anymore? A: Because of the amount of time fixing maps takes, I will only be fixing the cubemaps if it causes noticeable problems or if I am releasing an edited/recompiled version of the bsp file for some other reason.