Empires 2.7.0 released

Discussion in 'News' started by Tama, Feb 17, 2016.

  1. Smithy

    Smithy Developer Staff Member Administrator

    Messages:
    333
    Likes Received:
    68
    Trophy Points:
    0
    I think I may have fixed the crash. I guess I'll wait and see if it still happens.
     
  2. Lazybum

    Lazybum :D Staff Member Moderator

    Messages:
    4,827
    Likes Received:
    190
    Trophy Points:
    0
    Ah, I wanted to say that it feels a bit tricky to place buildings now. Like this might not entirely be the case and just me misremembering things, but it feels like I can't quite place buildings where I used to. I should probably test it out, but feels like a rather annoying thing to test.
     
  3. complete_

    complete_ lamer

    Messages:
    6,438
    Likes Received:
    144
    Trophy Points:
    0
    yep. besides the commander crash bug, theres a serious problem with placing buildings
     
  4. Smithy

    Smithy Developer Staff Member Administrator

    Messages:
    333
    Likes Received:
    68
    Trophy Points:
    0
    Which buildings in particular? (My guess would be Brenodi?)
    I can take a look when I get some time.
     
  5. Xyaminou

    Xyaminou Member

    Messages:
    1,369
    Likes Received:
    156
    Trophy Points:
    0
    Bug #5b: Commander Crash
    Priority: High
    Description: Commander crashes if he selects a building in the first X seconds of the game. cannot reproduce on a local server.
    Screenshot: N/A

    Bug #6: Missiles Off
    Priority: Average
    Description: Missiles on NF tanks are off.


    Bug #7: Small Walls
    Priority: Average
    Description: Small walls take 1/3rd of a repair upgrade calculator instead of 1/9th.


    Bug #8: Tank Physics
    Priority: Average
    Description: Tank physics have changed? Tanks will now deal damage to friendly infantry when pushing them too hard. It is also possible to kill friendly infantry by ramming them into walls.
    Exiting a tank at high velocity will cause you to take 10 damage.
    Road Kills are harder to achieve, most of the time the enemy will only get pushed aside.
    I don't know if this is a bug or a change, but you shouldn't kill allies when ramming into a wall as it happens quite alot.
     
    Last edited: Mar 5, 2016
    Neoony likes this.
  6. Neoony

    Neoony Member

    Messages:
    1,370
    Likes Received:
    106
    Trophy Points:
    0
    There is like 80% more survivors of ramming / getting ran over D:
    Sometimes its not enough getting ran over one time and you gotta repeat the process :D
    They just fly away at times. ( screen borders go nicely red when vehicle touches you xD )

    Also, I know I crashed as a Comm before, at the exact moment I clicked on a research node, rather early in the game
     
  7. Xyaminou

    Xyaminou Member

    Messages:
    1,369
    Likes Received:
    156
    Trophy Points:
    0
    Oh yeah I forgot to mention that.

    That's an old bug (assuming it's the same), reported it a few times already, never got fixed.
     
  8. Sgt.Security

    Sgt.Security Member

    Messages:
    3,137
    Likes Received:
    140
    Trophy Points:
    0
    Just saying, "deconning" 1/3 wall requires the same calculator charge as "deconning" a full wall. That is not new, it's always been like that.
    But I am pretty sure it used to take 1/3 calculator charge to "build" 1/3 wall, so this might be a new thing.
     
  9. complete_

    complete_ lamer

    Messages:
    6,438
    Likes Received:
    144
    Trophy Points:
    0
    bug: scout shows in class selection menu but it shows assault in scoreboard/squad menu (probably elsewhere)

    i do believe its "all" buildings. people were whining on plunge, so you can test on that
     
  10. Neoony

    Neoony Member

    Messages:
    1,370
    Likes Received:
    106
    Trophy Points:
    0
    Bug: People dont join squads anymore

    :grinimp:

    Everyone got used to the squad menu showing up automatically when you join a team.
    I get that it was maybe annoying, but I think it served its purpose very well.
    It doesnt show up anymore.

    Even many veterans now just forget to join squads. And you can very often see start of the round with just 1-3 people in squads.
     
  11. Lazybum

    Lazybum :D Staff Member Moderator

    Messages:
    4,827
    Likes Received:
    190
    Trophy Points:
    0
    Actually, I noticed it says squad menu is suppose to show up during comm vote and if there's players on the team, but I don't think it's always happening.
     
  12. Neoony

    Neoony Member

    Messages:
    1,370
    Likes Received:
    106
    Trophy Points:
    0
    Oh I see.

    Anyway, I think it was fine how it was.
    Also better for people who join mid game.

    If I ever forgot to join a squad, it was mostly when joining already started game.
    Not sure why make it only while commander vote.
     
  13. ViroMan

    ViroMan Black Hole (*sniff*) Bully

    Messages:
    8,382
    Likes Received:
    4
    Trophy Points:
    0
    put it in the options for squad menu to pop up every round? new people will join vets will be annoyed and turn it off.
     
  14. Lazybum

    Lazybum :D Staff Member Moderator

    Messages:
    4,827
    Likes Received:
    190
    Trophy Points:
    0
    Problem is vets have been forgetting to join too.
     
  15. Sgt.Security

    Sgt.Security Member

    Messages:
    3,137
    Likes Received:
    140
    Trophy Points:
    0
    That happens quite often on me, recently.
     
  16. Xyaminou

    Xyaminou Member

    Messages:
    1,369
    Likes Received:
    156
    Trophy Points:
    0
    me too
     
  17. Señor_Awesome

    Señor_Awesome Member

    Messages:
    1,511
    Likes Received:
    58
    Trophy Points:
    0
    Before I quit I was often actively avoiding joining a squad.

    I'm a trend setter.
     
  18. Sgt.Security

    Sgt.Security Member

    Messages:
    3,137
    Likes Received:
    140
    Trophy Points:
    0
    Dat cake squad tho.
     
  19. Lazybum

    Lazybum :D Staff Member Moderator

    Messages:
    4,827
    Likes Received:
    190
    Trophy Points:
    0
    Placing buildings is really borked. Playing on research as nf and really couldn't place anything anywhere that wasn't nf main. It was never this hard to do anything.
     
  20. blizzerd

    blizzerd Member

    Messages:
    10,552
    Likes Received:
    60
    Trophy Points:
    0
    I really like the ragequit button that was implemented. 10/f10 empdevs

    also i highly suggest starting a case against the emiresmod twitter account, just claim impersination and illegal activity for all i care and get it nuked... people that knew i used to work on this game contacted me asking what the fuck is up with the devs posting such vile shit on it...
     

Share This Page