You've changed my mind. I'm really not concerned about grens being able to wreck absorbant; gren anti-vehicle ability is probably underpowered (thanks overpowered versatility!). I see the problem as their inability to do the same to absorbant's partner. If the gren had a speedier anti-vehicle option (one can hope...) then it might be a different story. Or carry any old ML. That's one of the reasons that I'm not a fan of armors with silly resists and what not. You can carry numerous weapons to hedge, but you have to go all-in on your single armor choice. As long as the resists are meaningful, then it'd always be an unfun choice. I'd like to mention that TML does 80 dps, but I understand where you're coming from. It's more than rails. It's the most in the game. And yeah, 3 MLs at once will knock off nearly a plate of Brittle. It's the most powerful non-nuke, non-salvo "shot" in the game. So I think less than one plate is pretty good. Comparatively, reactive loses an even plate to the same payload, but it weighs 33% more. Reflective has the potential to lose less than a plate depending on your skill, but it, too, weighs more than Brittle. Regen loses only 1.5 plates, but it still weighs more. As far as armors that weigh less than Brittle's 15, compo loses just shy of 2 plates from those 3 MLs. Budget loses an even 2 plates and Absorbant loses a smidge more than 2 plates. They weigh less, but not that much less. The fact is that we're talking about a trigger pull from the single strongest vehicle weapon meant to usefully put consistent dps on vehicles. It's not going to be pretty. In fact, all of the 3-slot weapons are unapolgetically powerful. They only show up on heavies and heavies have to be a big deal. I heard a nice one-liner from Security (or someone) that I found rather compelling. He basically said if you're letting the enemy attack one of your buildings unabated, then you probably deserve to lose that building. I thought that was fitting. You win Empires matches by maintaining aggression. If you try to turtle, there are game mechanics that the enemy can use (cough*heavies*cough) that will make you have a bad day.