emp_streetsoffire in need of a small fix

Discussion in 'Mapping' started by Neo Daedalus, May 9, 2013.

  1. Neo Daedalus

    Neo Daedalus Member

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    It takes a little while to learn how to best do it (I explained it on page 1). Also, I managed to do it in about 7 mins and candles says he managed to do it in 2. I think that 2 min is a bit overstated, however if you do it right it can be done very effectively.
     
  2. BigTeef

    BigTeef Bootleg Headshot master

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    emp_streetsoffirebikefix
     
  3. flasche

    flasche Member Staff Member Moderator

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    it would be nice of you to inform the developers and server owners about a possibly gamebreaking glitch before you post it publically. and with before i mean enough give them enough time to fix it.

    edit:
    especially in a mod where devs usually have a life and commitments aside the game. you put a gun at their head and say FIX.
    and its not like its impossible to talk to the decission makers directly ...
     
    Last edited: May 10, 2013
  4. LordDz_2

    LordDz_2 Strange things happens here

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    tl dr; Flasche, ask Trickster for the map, change the bikes to prop_dynamic, and recompile.
    (My computer can't do it, the compile time takes forever for me. I'm on a shitty laptop).
     
  5. Z100000M

    Z100000M Vithered Weteran

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    >implying players actually read the forums
     
  6. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    There's like 10 players that play and read the forums and I can only think of FN who would exploit that.
     
  7. Neo Daedalus

    Neo Daedalus Member

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    Honestly I had no idea, that it would take an entire patch to fix this small detail and I thought the mappers can do it. And honestly, I have no idea who has the authority to change anything except Trickster.

    Besides, it still takes quite an amount of dedication, that most trolls lack, to actually utilize this. And as Z10000M and D.D.D. Destroyer said, there aren't by far enough active players and at the same time forum readers to consider this a big problem.

    But if you want, I can cut some of the information on how to do it. If that'll make you happy fine. I don't really care and most of what I've said aboud avoiding BE was a joke (thought it was obvious enough).

    And in the end, if someone figures out this on his/her/its own, this thread might help others get rid of the damn bike more easily.
     
  8. Trickster

    Trickster Retired Developer

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    I don't know if we even have the VMF for Streets of Fire.
     
  9. LordDz_2

    LordDz_2 Strange things happens here

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    It only takes a mapper to fix it, it takes a patch to give everyone the fix through steam. ;)
     
  10. [lodw]keef

    [lodw]keef Hobbit

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    We do
    <6char>
     
  11. bitchslap

    bitchslap Member

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    the real issue is this


    1. the are modern bicycles
    2. the are not RIDEABLE
     
  12. LordDz_2

    LordDz_2 Strange things happens here

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    Get to work!
     
  13. Z100000M

    Z100000M Vithered Weteran

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    I feel duty bound to make a really obscure reference.


    THEY'VE GOT A BAYCYCLE!!!.
     
  14. complete_

    complete_ lamer

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    let me tell you something zoom. you dont wanna play emp with me cause ill cheat
     
  15. Z100000M

    Z100000M Vithered Weteran

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    let me tell you something complete. I dont wanna play emp period.
    E:
    FFFFFFFFFFFFFFFF I didnt get that the first time around fuck me



    I'd win anyway, everyone knows you're only half the man that I am.
     
    Last edited: May 10, 2013
  16. Metal Smith

    Metal Smith Member

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    It's not worth a special patch to remove this. If it happens to get done, great. If not, ohwell. This would be a method of greifing, not a method of winning. 7 minutes is a long time to be crouched in front of the enemy vf.

    Otherwise, have a console admin use ent_remove while looking at the bikes.
     
  17. BigTeef

    BigTeef Bootleg Headshot master

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    My immersion is breaking at the seams.
     
  18. flasche

    flasche Member Staff Member Moderator

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    im just guessing here. i assume entities do have some sort of ID and i also assume you can ent_remove by ID. if its true, why dont just put a mapname.cfg on servers?

    also wasnt griefing the concern?
     
  19. wealthysoup

    wealthysoup Lead Tester

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    I doubt this is much of a concern for now. Since it turns out that we have the vmf for it then it can easily be pushed out over steam by itself if it turns into a problem (the current steam integration allows devs to push whatever files they want whenever they want basically).

    P.S. If you think posting an exploit that takes 5 minutes for not much affect to be carried out, its probably a good thing i didnt make a post on the forums detailing how to get unlimited free vehicles in 2.4 ;)
     
  20. Trickster

    Trickster Retired Developer

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    I don't think the SVN VMF is the right one. Things got really messy around the time Grizzly moved to a new SoF setup (the one with the brown ambient lighting) which used to crash everyone, so I took the 2.2 version and entity edited out the dumbass spaceship and made that the official version.
     

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