emp_nuclear

Discussion in 'Mapping' started by D.D.D. Destroyer, Jan 3, 2014.

  1. complete_

    complete_ lamer

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    i dont know what the forest does
     
  2. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    Trees provide cover. If not for players then for lvl2s and cameras.
     
  3. flasche

    flasche Member Staff Member Moderator

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    theres only witches and wolves dont go in there ... :)
     
  4. complete_

    complete_ lamer

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    the flag then?
     
  5. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    Flag gives 2 res/s for NF and offers them a spawn point. For BE, capturing the flag only delays NF's recapture. The supply crates are there by default.

    That is, if we're talking the forest flag aka abandoned camp.
     
  6. Metruption

    Metruption Member

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    BE should drain NF tickets by an extra one every second they hold the flag, but then lose the lv3 MG turrets outside NF's rampthing
     
  7. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    There are no lvl3s for nf
     
  8. wealthysoup

    wealthysoup Lead Tester

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    You mean "could not give a shit".

    If you "could give a shit" then it is something that is more important.
     
  9. JustGoFly

    JustGoFly Member

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    WealthySoup - I could give a shit about your message. :) I could care less. LOL

    Kidding and correct you are sir.
     
  10. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    I am home for the weekend and will try to make _b8m with some improvements on the current version.
     
  11. Lazybum

    Lazybum :D Staff Member Moderator

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    I see on that to do list you have a ticket gain for be? Might be neat if they get tickets from destroying vehicles, it would be a few but not a ton, but I don't think there's any support for something like that.:(
     
  12. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    That'd be some next-level lua magic I'm not capable of. The current idea is to repurpose the room in forward bunker that NF spawns in and make it like a medbay, and BE would gain a ticket every minute or so of holding the forward bunker. I haven't looked into this yet though, so I'm not sure how difficult that is to set up.
     
  13. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    I thought lua was disabled or something...
     
  14. Trainzack

    Trainzack Member

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    Well, be isn't using resources. When vehicles are recycled... maybe there's a way to do that?
     
  15. Lazybum

    Lazybum :D Staff Member Moderator

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    Sounds like support for buying tickets with res. Which would work for nuclear too.
     
  16. JustGoFly

    JustGoFly Member

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    Have a machine that you can access to trade wages for tickets. :) Like an old time card machine where you punch in and out for work. If it's possible you might even put the players names on the ticket rack, or at least hard code the top players within the graphics and smudge others.

    The recycling dead vehicles, and kills could be traded for tickets.
     
  17. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    No code support for that :p
     
  18. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    emp_nuclear_b8n is available for download and should be on most servers already. The download link in the OP is up to date. Here's the changelog:

    Fixed (hopefully all) resource file issues
    ^ This means some sounds that should have been downloaded before will download and work now
    Lighting tweaks to the whole facility! Includes lamp props
    Abandoned Camp is no longer captureable by BE
    The most minor of texture changes
    MG turret in the vehicle bay no longer floats
    Attempt at fixing being revived outside the map near the northern buildables
    More dragon's teeth
    Redone inter-bunker connections!
     
  19. JustGoFly

    JustGoFly Member

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    Maybe the BE ticket gain shouldn't happen until after NF takes it once. Then it becomes strategic whether NF wants to take and hold that spawn or just push APC's to spawn. That in itself would make NF fight harder to keep a group of APC's in the base alive or to risk taking and keeping the forward bunker.

    BE certainly needs something - it's quite difficult to win on BE side, many times because the better players enjoy playing NF. If not that then remove the radar benefit for NF.

    Not sure it's possible - but tossing out ideas.

    Still loving the map - good job!
     
  20. vipervicki

    vipervicki Member

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    I love this map.
     

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