wtf, the values i get are no where near those you get is that the version i gave to trickster? or did someone fuck it up in the process afterwards? also what is your hardware? tell me everything
Is that what I should put? pentium(r) 4 cpu 3.20GHz, 496mb ram radeon x600 series vid card i guess.. Is that all you need?
middle attracts noobs and makes them camp their the whole game ignoring the enemy pushing though your defense and rush inside your base. That generaly makes it impossible to enjoy the map. Another problem is that the usuall commander only places defenses against vehicles like on standart money. That results in having like five million scouts in your base because everyone completly ignores the bridges that also lead into the bases.
interesting, although i kinda suspected the problems with middle already its good to hear that they are real
Without sounding like a dick, I'm not making it based around idiot commanders who can't adapt to a new version with things changing. That's their problem, not the maps (I'm on about them not turretting up the bridges.)
They're not fine when most servers force custom rates, such as forcing rate 100000, as retarded as that may be. If you have shitty internet, then rates are important. I've heard of people getting low FPS on badly optimised maps, but I've only ever heard Dubee, and possibly Z!000000m (in the pug match on shadows) claiming that their ping was affected by it.
I can confirm Dubee's problem. I'm getting ridiculously high in rates at the middle. I'd suspect this might effect your ping (i.e. the server is spamming your client) but I have no idea whats causing it or how to fix it. You might want to just remake the middle.
err, 20 20 20000 I think, but the 20000 is pointless because the server forces it. Also, I don't know why you'd get a high in-rate, there aren't any extra entities there or anything. Unless the in-rate is over 1500 constantly, it shouldn't be an issue.
Hey how come emp_money_revisited_r2 isn't here but viper host it. Its no where to be found and it sucks waiting for big empires map downloads.
The walkways would be even more useful, when they would also have spawnpoints. The middle spawnpoint gives only tank drivers some easy kills. Maybe duplicate the middle building and put it at north and south so that you can easily reach the walkways from them.
If it looks like a solid surface AND you can walk on it AND it doesn't stop bullets, then you are a failure of a mapper.