emp_king_r5

Discussion in 'Mapping' started by Kidpaler, Mar 16, 2017.

  1. Kidpaler

    Kidpaler Member

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    It's in working order. In fairness, it worked without the removal of the turrets. RC5 is in totally working order on it's own after a test.

    This map, along with many others, probably started working when the fix came out to stop the entity spam from missiles. This glitch would not delete the missiles upon their destruction, so it was +1 entity with nothing deleted. That is also what most likely fixed the entity crashing, and any other broken map will probably be fixed as well with the updates the devs have done to the game.

    SO in the spirit of me not doing much to fix it, here is the DL with all textures.

    https://www.dropbox.com/sh/91d678spwxuoxb4/AAAZ8Gmzn_2us5Qwz-t41isza?dl=0


    [​IMG]

    Have fun guys. If you have any other maps you want me to check out, let me know and I will try my best. Next up: Badlands.
     
    D.D.D. Destroyer likes this.
  2. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    This made the thread already.
     
  3. Spike

    Spike Long Live The King!

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    Finally one of the best maps in the game is now playable
     
  4. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    NICE FIX GUYS NICE FUCKING FIX IT CRASHED WHEN IT WAS 25V25 AND A GRET FUCKING ROUND
     
  5. Kidpaler

    Kidpaler Member

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    Going to look into it.
     
  6. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    The problem was looked into. Fixing the missiles staying and taking up edicts helped (as evidenced by last time), but the map is still way too complex for what Source allows and we ran out of edicts again. Fixing this is going to take a fair bit of effort (since the only reliable solution is editing the VMF, which we don't have, so we would need to fix whatever a decompile of _r5 would break) and will take time, so don't expect anything in the next month or two (unless we say "screw this" to a couple other projects). The map *should* not crash in medium pop games (11v11~) due to there being a fair amount of free edicts, but honestly who wants to play king at medium pop.
     
  7. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    best map in empires cant be played ::(((((
     
  8. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    It can if you have a few work days to spend fixing it ;)
     
  9. Thexa4

    Thexa4 Developer Staff Member Moderator

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    The problem lies in the 229 dynamic lights it uses, if you make those static you reduce the entity usage by about 600 entities without a difference in visuals.
     
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  10. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    do it!
     
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  11. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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  12. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    best empires map ever
     
  13. Spike

    Spike Long Live The King!

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    SO king well we played it again and crash gg
     
  14. Blood-Wiper

    Blood-Wiper Member

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    Paradox and Thexa4 like this.
  15. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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  16. Blood-Wiper

    Blood-Wiper Member

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    Nothing needs to be deleted because it's a different map file.
     
  17. Xyaminou

    Xyaminou Member

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    BEFORE:
    [​IMG]

    AFTER:
    [​IMG]
     
    Last edited: Apr 9, 2017
  18. complete_

    complete_ lamer

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    ugh its disgusting
     

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