ok, not going into rotation 1. something about a peer vertical function overlord, to many points in one area is one guy said 2. lots of people crashing for some reason dunno man, weird
omni please recompile this and/or gimme vmf to work om optimizing and 2.2 recomp. pretty please? its such a sexy map...
Just when you thought this map was dead forever... ... I bring you, the Orange Box port! (soon) :p Aside from much needed optimisations, I've made some new brushwork for the bunkers and towers, and added bridges, as well as some miscelleaneous other stuff. I'll have it ready by the end of this week at the latest. Bitchslap, if you want to do my optimisation for me, I will be more than happy to give you the VMF.
Whoops, someone dropped the agent orange canister again. Aye/naye? I really need someone to do some optimisation for this. I've tried a bit, but I don't really know what I'm doing.
Well, it sure looks pretty! Just make sure that HDR/bloom isn't crazy. Then again, pretty much everyone has it off, so...
I like the haziness of the new skybox, but I prefer the jurassic park/swamp of the dead coloring (edit: of the older sky). The brights of the new lightning make it seem like dawn is coming--happy day. The hazy dark contrasts of the new lighting look better obscured than the original lighting. The original green coloring looks murkier and creepier. Is it possible to get the best of both worlds? And make the sun less shiny yellow, maybe more of a sickly white/ pale green (sun shining through swamp gas effect)?