emp_eastborough

Discussion in 'Mapping' started by complete_, Dec 12, 2010.

  1. complete_

    complete_ lamer

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    [​IMG]
    By: complete_lamer
    SEE emp_eastborough_rc2
    -In Your Steam Directory

    Description:
    A non-linear infantry only conquest map. Take the flags to drain the enemies reinforcements. Each flag is -1 ticket per second for the enemy and +1 ticket per second for you, and matches should ideally last ~20 minutes.
    Walls and Turrets up to LVL 1 are enabled. Walls are disabled in buildings, small alleys, and on building ledges. Turrets are disabled in buildings, and around stairs.

    Screenshots:
    Minimap
    Gallery

    Known Bugs:
    People are stupid and don't know how to play (No solution).
    When capped flags are even between the two teams, one ticket is added every 30 seconds (Result of weird Hammer math).

    To Do:
    Flying aircraft that shakes your screen.

    Special Thanks:
    Many thanks to Keef for optimization and fixing south flag and Deadpool for the map description.


    Feel free to report exploits, bugs, or anything you think is odd.
     
    Last edited: May 17, 2015
  2. complete_

    complete_ lamer

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    more like westboro
    ------
    [​IMG]
    Archive:

    DOWNLOAD emp_eastborough
    -Beta 1: Dropbox
    -Beta 2: Dropbox
    -Beta 3: Dropbox
    -Beta 4: Dropbox
    -Beta 5: Dropbox
    -Beta 6: Dropbox
    -RC 1: Dropbox
    -RC 2: Dropbox
    -.vmf (b1 to rc2): Dropbox

    Old Screenshots:
    Minimap (Beta 1)
    Minimap (Beta 3)
    Minimap (Beta 4)
    Minimap (Beta 5)
    Gallery1 (Beta 1)
    Gallery2 (Beta 2)
    Gallery3 (Beta 3)
    Gallery4 (Beta 4)
    Gallery5 (Beta 5)

    Changelog:
    Beta 1
    ------
    Initial Public Release

    Beta 2
    ------
    Optimisation (Thanks Keef!)
    South Flag now Works (Thanks again Keef!)
    Fixed Missing Textures
    Fixed 2 Exploits
    Added Cover in North (for idiots sake)
    Added a Couple Medium Crates in Middle
    Added Small Crates in Small Alley near North
    New Window for Shooting in Building near NF Start (see above)

    Beta 3
    ------
    Environment color changed from orange to blue
    Changed locations of ammo boxes on each flag
    Both buildings on Intersection flag spawn infantry
    Added crates near Intersection flag
    Minor change on I.C.A. Building flag
    Remade building next to I.C.A. Building flag
    New spawn for Parking Lot flag
    More exits for Parking Lot flag spawn
    Parking Lot flag surrondings changed
    Building replaced on west street
    Added extra crate in middle
    Many aesthetic changes
    Added a info_player_start

    Beta 4
    ------
    New map description (Courtesy of Deadpool)
    Lowered tickets from 5000 to 4000
    Re-did brushwork on I.C.A. Building Flag
    Increased spawn area on Murren Building Flag
    Added extra exit on Murren Building Flag
    Increased height on the sides of bridge
    Minor adjustments to Parking Lot Flag
    Minor adjustments on the west side street
    Increased size of north alleyway
    Added crates to north alleyways
    Changed barrier model
    Menu thumbnail added
    Built cubemaps

    Beta 5
    ------
    Added new flag "Priority Avenue" to west
    New ticket bleed system
    Reduced tickets to 1000
    Minor adjustments
    Increased fun

    Beta 6
    ------
    We don't talk about 5

    Release Candidate 1
    ------
    Official Release

    Release Candidate 2
    ------
    Changes to MURREN building flag
    Minor adjustments
    Increased fun
     
    Last edited: May 17, 2015
  3. Trickster

    Trickster Retired Developer

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    Wait. What the fuck? Lamer? Mapping? What?

    Anyway, looks pretty nice, but I fucking hate the floating flag icons.
     
  4. complete_

    complete_ lamer

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    they rotate too~
     
  5. Dubee

    Dubee Grapehead

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    eastborough and down
     
  6. Varbles

    Varbles Simply Maptastic. Staff Member

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    streets of fire style?


    was that a jerry reed reference coming from the GHETTOIST person in empires?
     
  7. Dubee

    Dubee Grapehead

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    sick a duck fagles
     
  8. YouzY

    YouzY Member

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    haha, emptied the server
     
  9. recon

    recon SM Support Dev

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    I'd also like to point out that we have plenty of conquest maps that we never play. While I admire the effort lamer, why make another?
     
  10. complete_

    complete_ lamer

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    is there any other kind?

    played a 20v20 game on viper. it was totally fun

    because the other ones had fatal flaws that made them disliked
     
    Last edited: Dec 13, 2010
  11. Deadpool

    Deadpool SVETLANNNAAAAAA

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    we have like one conquest map that we dont play... emp blast?

    what else is there?

    was a lotta fun lamer
     
  12. Sprayer2708

    Sprayer2708 Member

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    Because we need more conquest maps which are balanced and fun to play. Let's make lists of conquest maps which fulfill these conditions:
    Balanced:
    • emp_district
    • emp_escort
    • emp_vehicletraining
    • emp_urbanchaos
    • emp_shadows

    Fun to play:
    • emp_district
    • emp_escort
    • emp_vehicletraining
    • emp_urbanchaos
    • emp_shadows

    I don't know anymore how this town was called with flags as vehiclespawners... it was neither fun nor balanced.

    @lamer: <3 u so much. I'm gonna let you cyberhump me the next time we meet ingame.
     
  13. Cad

    Cad Member

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    townthingy was fun at least... maybe more infantry cover...
     
  14. Xyaminou

    Xyaminou Member

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    First who's we? because you dont play Empires. Second Complete's map is different, it's not a 1 way conquest map like the others, you dont just clusterfuck about 1 chokepoint, in his map there's no chokepoint everyone spawn anywhere and kills you from anywhere. It's like blast but outside, we needed a map like that.

    Now about the map,
    Remove walls and maybe turrets. It's a great map but honestly it's not really looking nice so a bit more visual effect wouldn't hurt, I think it's your first map so it's just good enough for a first map.

    Now to by honest I dont like infantry maps and I think they should be banned from Empires but this one is better than most of the other infantry maps

    That would be emp_break
     
    Last edited: Dec 13, 2010
  15. FN198

    FN198 Member

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    ooooooooooo
     
  16. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    phadum tshhhh
     
  17. complete_

    complete_ lamer

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    I heard a couple complaints about lag the other day. Does anyone want to teach me optimisation? (All I did was place a hint brush over top the map)
     
  18. Varbles

    Varbles Simply Maptastic. Staff Member

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    sure[​IMG]
     
  19. complete_

    complete_ lamer

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    Beta 2
    ------
    Optimisation (Thanks Keef!)
    South Flag now Works (Thanks again Keef!)
    Fixed Missing Textures
    Fixed Exploits
    Added Cover in North (for idiots sake)
    Added a Couple Medium Crates in Middle
    Added Small Crates in Small Alley near North
    New Window for Shooting in Building near NF Start (see above)

    Download in OP
    [​IMG]
    You can have an infraction for smartassery along with delete if you want to join his 1337 crew.
     
    Last edited: May 19, 2012
  20. Omneh

    Omneh Member

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    oh lawwwd the orange
     

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