I dont need "an" example. I *know* your bizzare viewpoint about whats the basis of fun in games is full of shite
Ok guys, new version of this map is done. Bases now have retracting blast doors that are team specific triggered. Since screenshots wouldn't do the changes justice, I made a video to show it off. New Changes: Retracting Blast Doors Overhead area above blast doors for turrets. Stairway access to Overhead Generators now have spawned lev 3 mg/ml when built Turrets will die if generator is destroyed by enemy Full Com view zoom out/easier to give targets/Place buildings. Download emp_caverats_rv1a https://www.youtube.com/watch?v=kiehRZgE6xI [YOUTUBE]https://www.youtube.com/watch?v=kiehRZgE6xI[/YOUTUBE]
i wonder if the routes aint too spread out and therefore fights will mainly happen where they end into the main base areas. except for center there is no way to switch ... imo those "blast doors" (which dont seal of the area hermetically, so its no blast doors actually) only worsen it since they force you to take on of the side routes.
Not really, just in US they put this crap on your cigarette where it goes out every 2 minutes. So 1 cig gets lit like 3 different times to smoke it.