Ok guys, new version of this map is done. Bases now have retracting blast doors that are team specific triggered. Since screenshots wouldn't do the changes justice, I made a video to show it off. emp_caverats_rv1a New Changes: Retracting Blast Doors Overhead area above blast doors for turrets. Stairway access to Overhead Generators now have spawned lev 3 mg/ml when built Turrets will die if generator is destroyed by enemy Full Com view zoom out/easier to give targets/Place buildings. Latest Version Here:Download emp_caverats_rv1a https://www.youtube.com/watch?v=kiehRZgE6xI Previous Version Here:emp_caverats_rv1 Current Version:emp_caverats I was just looking for any input on an idea I have for a map, and it is in early stages. Map is entirely cave based, but would be a com style map. I already have all the displacements created and subbed, and some tweaking already done.