emp_airfight

Discussion in 'Mapping' started by harryhoot1, Jan 13, 2011.

  1. harryhoot1

    harryhoot1 Member

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    I've put my airfight map on trickster's map testing server and I've been getting some pretty decent reviews of the map.

    But of course, it's not finished yet. I still need to make 'hitboxes' for the aircraft to make them destructible. But I'm not sure how to make the aircraft be destroyed and then be appear again. Can one of you fine mappers help me out here?

    If you played the map, and have any suggestions on map design or new mechanics, feel free to share them.
     
  2. Empty

    Empty Member

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    Stop making shitty gimmick maps.
     
  3. flasche

    flasche Member Staff Member Moderator

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    i have no clue how you check if it died, but you can store entities in point_templates for respawning (use it for flag-triggered refinaries for example)
    but im sure blizzerd will get here soon, he seems quite good with source entities
     
  4. harryhoot1

    harryhoot1 Member

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    fuck off empty
     
  5. Trickster

    Trickster Retired Developer

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    He wouldn't be making a regular map anyway, so it's better some map than no map. Except in the case of rainbowroad.
     
  6. w00kie

    w00kie Mustachioed Mexican

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    Or district :headshot: *runs for cover*
     
  7. LordDz

    LordDz Capitan Rainbow Flowers

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    Use a point_template or something along those lines?
    If you've ever played the farmville map for Obsidian Conflict, the maker of it
    uses a lot of those.
     
  8. harryhoot1

    harryhoot1 Member

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    Each aircraft has multiple brushes and entities parented to a single physbox. When I make a point_template, will I have to include every single one of those brushes and entities? Or will hammer include them already since they're in the same family?
     
  9. LordDz

    LordDz Capitan Rainbow Flowers

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  10. Dubee

    Dubee Grapehead

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    Did you enjoy Shandy's shitty gimmick maps?
     
  11. Empty

    Empty Member

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    No.
    They are a cancer that is destroying empires.
     
  12. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    me neither
     
  13. FN198

    FN198 Member

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    airfight is a new frontier in empires gameplay.
     
  14. Deletejohnson

    Deletejohnson Banned

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    [​IMG]
     
  15. Deletejohnson

    Deletejohnson Banned

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    YEAH FUCK HARRYHOOT AND HIS CREATIVITY! WE DONT TAKE KINDLY TO PEOPLE WHO THINK OUTSIDE OF THE BOX'ROUND HERE.
     
  16. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    dude rainbowroad isnt fun
    ITS FUCKING EYECANCER

    hexagons is ok but not my favorite map...
     
  17. LordDz

    LordDz Capitan Rainbow Flowers

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    [​IMG]
     
  18. Metal Smith

    Metal Smith Member

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    You shouldn't use another person's thread to stur up shit for your own cause.

    Empty's comment as also against the whole idea of a gimmic map. Empires needs more serious maps that can be played on a rotation rather than lul maps is a nicer way to word his post.
     
  19. Chris0132'

    Chris0132' Developer

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    No, no it isn't.

    Shitty terrible maps actually make the mod worse, because you go and put them on the damn epic server.

    If you need to rely on silly gimmick maps then obviously there is something fundamentally wrong with the actual game. There are plenty of games which do the concepts in the gimmick maps better, so making them for empires is immediately a futile and wasteful endeavour.
     
    Last edited: Jan 14, 2011
  20. Demented

    Demented Member

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    If we made rainbowroad into a small airfield on top of a very narrow mesa or a ship in the middle of the ocean, but with essentially the same gameplay, is it still a gimmick map?
     

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