Not sure if this is a bug, but I just got this message: Code: Empires v1.08 Beta Map: emp_mvalley Players: 11 / 32 Build 2949 Server Number 12 Your .dll [bin\client.dll] differs from the server's. ShaderAPIDX8::CreateDepthStencilSurface: D3DERR_OUTOFVIDEOMEMORY ShaderAPIDX8::CreateDepthStencilSurface: D3DERR_OUTOFVIDEOMEMORY ShaderAPIDX8::CreateDepthStencilSurface: D3DERR_OUTOFVIDEOMEMORY ShaderAPIDX8::CreateDepthStencilSurface: D3DERR_OUTOFVIDEOMEMORY ShaderAPIDX8::CreateDepthStencilSurface: D3DERR_OUTOFVIDEOMEMORY env_cubemap used on world geometry without rebuilding map. . ignoring: common/road/roadfloor06 Begin loading faces (loads materials) End loading faces (loads materials) Initializing renderer... : ][CW][ : Caelo <Lt. Cmdr.> connected couldn't exec maps/emp_mvalley execing infantry.cfg Redownloading all lightmaps Anyway, I can still play the game and it doesn't seem to effect anything. I would just like to know why this happened, why I could connect to the server and why VAC didn't kick me :/ OH! I installed RC7 and updated as was needed, maybe something went wrong?
It doesn't stop me from connecting to server but I also get this message. (I clicked on 1.08 rc8 setup and so and so on)