Well, you need to fix the displaced crosshair for vehicles. You may check this one quite easily. Just try to shoot a special point on a wall with a tank cannon and you will notice that you have to aim more right to hit properly than the corsshair displayes. So its only a offset thing that might have come in during moving the vehicle turret movement to be serversided again (I dont know why it was done but it was much better in 1.071, cause now you can hardly aim with a high ping...). I dont know if this bug has been reported in mantis already cause im still waiting for the verification e-mail...
It's an issue with the new vehicle aiming thing and trust me, it was a bit worse during internal tests. It's either this or laggy, jerky turrets ala older versions and personally I prefer these ones. Hopefully this can be fixed a little more Example: Being fired at where the crosshair is while on a slope
talking of firing on sloaps, I've noticed that that's one of the best tactics. in a fight, get yourself to just over the lip of a sloap and you'll be able to hit them but they won't be able to aim down and hit you.