Devs tell us the weapons the aircrafts get (and actually which aircrafts are needed)

Discussion in 'Art General Discussion' started by -Mayama-, Aug 28, 2009.

  1. -Mayama-

    -Mayama- MANLY MAN BITCH

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    Title says it all.
     
  2. MOOtant

    MOOtant Member

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    We need:
    - aircraft factory for NF
    - turrets level 1, 2, 3 for both teams
    - anti-air vehicle for both teams
    - transport for both teams (capable of taking med tank + some infantry). It will serve as mobile spawn point. (you can get out only when it's on ground)

    That's because we'll try to add aircrafts without bigger scaling or with no scaling at all at the moment. Then we'll need:

    - bomber
    - fighter
    - anti-tank (gunship)

    Doing this in 2 phases will allow us to polish it better before and not just throw whole new game to players at the same time.
     
  3. zenarion

    zenarion Member

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    Got it.
    I looked at some designs DonMegel has done before.
    There was this cargo truck with a huge turret in the back of it.
    Thought that such a turret would be perfect for anti-air.
     
  4. Reef

    Reef Member

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    I still think I have seen some kind of flying BE transporter by mengel somewhere.
     
  5. Jessiah

    Jessiah Member

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    There is a transport model that some mappers use. I recall arid had one half buried outside the NF start, not sure if it's still there after all the changes.
     
  6. Empty

    Empty Member

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    Yeah there's a BE dropship, it's about as large as an NF med, so it's not really useable for tanks.
     
  7. Reef

    Reef Member

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    Can it be resized?
     
  8. Empty

    Empty Member

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    IT looks pretty shit tbh. I'd say just make a new one.
     

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