Decoy Command Vehicle Normally, in late game, massive armies of tanks can easily act as one to easily destroy the opposing command vehicle, going through bases and other vehicles, but staying hot on its trail. Because of this, the winning team always wins. What if all such efforts were in vain? By giving a team a decoy command vehicle, that team could launch a counterattack after such vehicle was lost after an army of tanks destroyed it. The decoy command vehicle should come available at the end of the Mech. Engineering branch of the research tree. Available after the research of Heavy Tanks. Only 1 per team. Pros: Losing Team can turn a game around, by being able to counter an enemy rush. Can confuse the enemy team. Cons: Can forget which com is which. Boomtank "WTF y didnt we win wtf" Alternatives: Give the decoy to the losing team, at like 20 tickets or something.
Would certainly be funny :p hmmm i know it sounds like a wacky idea but i think with some work it could be intersting :p