To all of you who said lower the skybox, I am the one who made it higher than it was before. To command on that map before was a massive pain as the skybox was too low. Now it is fixed.
higher skybox doesnt hurt anything, and he's saying the orange box compile has had an increased skybox height for awhile now.
Slaughtered is essentially whichever team pushes either past the bend or the bridge and builds a base on the other side first, wins. But it gets interesting when both teams do that simultaneously. I was once a scout on NF, sneaked past on the bridge, went all the way back to their main base which BE never pays attention to after they get the southeast, and e-built a barracks. It was their fault they never saw the barracks the entire time I was e-building it. I personally think there's nothing wrong with the choke point; it's what makes the map interesting and fun.