I made a game for uni. I programmed all of it and 5 other team members produced art asssets, sounds and all that. It's pretty shit but I feel like sharing it, so here it is: Buckler Up https://dl.dropboxusercontent.com/u/516743/UNI/BucklerUpWindows.zip https://dl.dropboxusercontent.com/u/516743/UNI/BucklerUpOSX.zip Those zips contain .exes, if you're not cool with running an exe, don't download it. I don't take any responsibility for anything that happens to your PC as a result of downloading it or anything, there's literally no chance of it being malicious but download or don't, your call I'm not gonna force you. You have a shield, you reflect arrows and you get coins until you die. There is no 'win' to the game. WASD+Mouse. Feel free to call it shit or good or whatever, I don't really mind. I'm probably not going to do any more work on this so don't bother with in depth feedback or bug reports, I'm mainly posting it here for you guys to play and have fun. Spoilers: This is a comprehensive list of content, in case you're wondering if there's something you've missed: Archer (green, brown bow) shoots arrows at you Adv Archer (Blue, brown bow) shoots fast arrows at where you are moving Alchemist (Red robe) throws acid potions Wizard (Blue robe) fires hitscan beams. Footman (grey swordsman) flanks and charges you. Scattershot Archer (Green, blue bow) shoots multiple arrows at once Seeking Archer (Blue, blue bow) shoots seeker arrows. Powerups: Slowmo (slows time) Aegis (prevents knockback) 1Up (gives you a life) Mechanics: You get killstreaks depending on how many kills you've made without a reflected arrow missing a target. When an enemy dies, they drop a static gold value (changes per enemy) multiplied by your current streak. If an enemy would drop 15 or more gold pieces, they also drop a powerup in addition to their gold. As time goes on, harder enemies spawn. Once you reach seeker archers there are no new enemies, but the population cap increases. At the start of the game you will face no more than 3 enemies, but as you play on you can eventually get an unlimited number. I usually die around 10 enemies. High score: Highest score before release: 2402 coins (this was in an older version so balance was different) Highest score post release: 1111 coins - Empty Longest killstreak: 13 Screenshot: You can ask me anything about the game.