BE Scout Rifle goes rapidfire

Discussion in 'Support' started by WaVe, Jan 3, 2008.

  1. WaVe

    WaVe Member

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    Last edited: Jan 3, 2008
  2. Trid3nt

    Trid3nt Member

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    eeer, Bioshock?
     
  3. WaVe

    WaVe Member

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    I changed it just when you were replying :pathetic:
     
  4. Shinzon

    Shinzon Member

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    Lol this reminds me of the Engineer "Crack-Prone-Calculator Bug"
     
  5. Private Sandbag

    Private Sandbag Member

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    now krenzo has seen it, he should remove the vid.

    this is sensative material.
     
  6. WaVe

    WaVe Member

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    Video removed.
     
  7. Shinzon

    Shinzon Member

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    But doesnt this draw another question? The diffrence in time between deploying the two rifles?

    You cannot do this as NF as the scout rifle takes about the same time to draw as it does to shoot, while the BE one just pops up...
     
  8. WaVe

    WaVe Member

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    Yes, that will probably be changed in the next version(s), as it is very unbalanced.
     
  9. Caelo

    Caelo Member

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    Thank you :D
    I was wondering how this bug works :P

    So.. possible fix is give BE scout rifle the same draw length as the NF scout rifle?
     

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