Armor Takes Some Splash Damage

Discussion in 'Feedback' started by Cyber-Kun, Apr 25, 2009.

  1. Cyber-Kun

    Cyber-Kun Member

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    With tank combat, a major factor is armor itself.
    Keep all four sides safe and whatnot. My suggestion is to make this skill a little less pro only.
    Any damage you take, the armor next to the armor that gets hit takes 10% of the damage.

    Pro's
    Makes tanking a little less bizarre with how armor gets damage.

    Con's
    Not needed

    Alternative Idea
    Make tanks look like they take damage then this isn't needed.
     
  2. -Mayama-

    -Mayama- MANLY MAN BITCH

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    HE somehow always manages to damage the most destroyed side of your tank anyway :P
     
  3. communism

    communism poof

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    hah QFT
     
  4. Bass

    Bass Member

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    Yes, but that's only HE.

    Should we only get HE now so we can get better splash?
     
  5. Sirex

    Sirex Member

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    Lol yeah because 10% of HE damage is going to be game breaking compared to 10% of the other cannons damage? lol.

    I think the suggestion is good. Implement naow.
     
  6. Cyber-Kun

    Cyber-Kun Member

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    bumped
     
  7. Alceister

    Alceister Member

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    I liek my ideas better.
     

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