My answer : Yes. Now, I personally don't care because I only step on 1~2 visible mines every month, but let's get rid of that vet ego for a moment. Remember when we had VIPER stats? Mines were top 10 in terms of kill count. Mines are drop-and-forget and take little time to deploy. "Something that's not very easy to notice kills you instantly", I doubt this is pleasant experience for anyone, especially new players. Like the reason I nerfed shotty pistol : 1-shot-kill lacks interaction. Now, here's my plan, 85 damage to infantry, a little larger explosion radius(maybe 25), 10~15% more damage against vehicle. You can still place 2-mine if you want 1-hit kill. What'd ya say? Oh and, I consider "Infantry shouldn't survive a mine" an invalid argument, don't bother posting that.