All right , onto planes. check this out and tell em waht you think

Discussion in 'Art' started by SirSnipes, Oct 1, 2008.

  1. Z3RO

    Z3RO Member

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    If you're gonna model for the source engine you should use 3ds max or xsi, I prefer max, and you should work on your smoothing groups.
     
  2. Emp_Recruit

    Emp_Recruit Member

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    I'm not going to believe that's low poly till I see screened counts
     
  3. President Dick

    President Dick Member

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    Look, you can't pick up a crappy modeling program, make 2 or 3 models, and submit them to a high-quality mod. I'm with Empty on this one. Sure he can be a jackass, but who isn't sometimes.

    On a more positive note, here's a good site that I got some of my modeling tips from. http://www.pixel2life.com/ has tips for every program and all skill levels, as well as forums to discuss your models so you don't get flamed here. Take care!
     
  4. SirSnipes

    SirSnipes Member

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    Cinema4d is a 700$ program not crap
     
  5. theotherjms

    theotherjms Developer

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    Or constructively.
     
  6. LordDz

    LordDz Capitan Rainbow Flowers

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    I know there was another guy who was going to make one... But I'd love to see yours :D
     
  7. -Mayama-

    -Mayama- MANLY MAN BITCH

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    C4D is used by many because you get good results without to much time
    spend on learning the programm, maya is the better overall package. But
    as far as i know C4D has the mental ray render now too
     
  8. SirSnipes

    SirSnipes Member

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    so this one is oot
     

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