Accuracy upgrade removes scope sway or increases scope range.

Discussion in 'Implemented' started by urethra franklin, Apr 6, 2014.

?

Yes

  1. Yeah

    20.0%
  2. Yes

    0 vote(s)
    0.0%
  3. Sure

    0 vote(s)
    0.0%
  4. Wait a second these options all say yes

    80.0%
Multiple votes are allowed.
  1. urethra franklin

    urethra franklin Member

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  2. Sitka

    Sitka Member

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  3. Sgt.Security

    Sgt.Security Member

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    8 mines? Here, let me kindly place this 9th one...
    [​IMG]
     
  4. Trickster

    Trickster Retired Developer

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    Scope sway basically already got removed for the Scout rifle.
     
  5. Z100000M

    Z100000M Vithered Weteran

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    I forgot to mention, the nf mine activation is hands down the best piece of artwork in empires.
     
  6. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Ever seen the original animation? It was even more awesome, because the wings clicked open one by one. Fucking BADASS
     
  7. Empty

    Empty Member

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    Why does it even open?
    Like, what tactical purpose does that serve?

    We could have had probably another half kilo of explosive in there if we take out the springs.
     
  8. Z100000M

    Z100000M Vithered Weteran

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    Video or it didn't happen.
     
  9. Z100000M

    Z100000M Vithered Weteran

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    The spingy arms are what detects pressure and gives the mines better anti inf capability, as the foot has to go anywhere near inside radius instead of hitting one point. It also gives them superior friction, allowing them to stay in place on slopes.

    Emp's mines only look anti veh, but act more anti inf and you dont need tonnes of TNT to do that job.
     
  10. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    I do remember the uber mine activation. You pulled a ripcord and the middle spun around slowly while clicking and the legs expanded one at a time.
     
  11. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Apparently this already got implemented.
     
  12. Candles

    Candles CAPTAIN CANDLES, DUN DUN DUN, DUN DUN DUN DUN.

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    It didn't get implemented, I just disabled scope sway being affected by stamina and stance
     

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