A empires map to be

Discussion in 'Mapping' started by nuke, Jan 15, 2007.

  1. nuke

    nuke Member

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    I currenting making this map for css but I have plans to bring it over to empires and I like some feedback on it so far

    Here some screen shot of the update build of this map aka build ver alp0.4

    Sleeping Area ( Early Build )

    http://img.photobucket.com/albums/v724/lgNuke/barrack_a40000.jpg

    Connecting Area ( Early Build )

    http://img.photobucket.com/albums/v724/lgNuke/barrack_a40001.jpg

    Bottom of the stairs ( Early Build )

    http://img.photobucket.com/albums/v724/lgNuke/barrack_a40002.jpg

    Tops of stair looking outside ( Early Build )

    http://img.photobucket.com/albums/v724/lgNuke/barrack_a40003.jpg

    Outside ( Midway Done )

    http://img.photobucket.com/albums/v724/lgNuke/barrack_a40004.jpg

    All these screen shots are from a update alpha build of the map
     
  2. Private Sandbag

    Private Sandbag Member

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    that's great! nice work :D
     
  3. grayclay88

    grayclay88 Banned

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    it looks really good for alpha. hope to see more shots soon!
     
  4. supaste

    supaste Member

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    Yeah Nice... And Very Grey:)
     
  5. nuke

    nuke Member

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    I still try to get a few desig test on those area before I move on and work with the rest of the map
     
  6. grayclay88

    grayclay88 Banned

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    my only suggestion at the time is add more detail to the starting areas, but thats more beta style stuff.
     
  7. nuke

    nuke Member

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    if u guys like I can give the the a5 vers of it to play on css
     
  8. Broccoli

    Broccoli Member

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    Looking nice. What kind of stuff is going on outside?
     
  9. nuke

    nuke Member

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    I have not deside yet
     
  10. Silk

    Silk Mapper

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    :(

    Everyone here is good in atleast something, except for me. I can't map, can't model, can't make sounds, textures, animations, .... nothing really.

    I've started a map once, about 6 months ago, but I couldn't get things to work. I wasn't even able to apply textures. Well I could, but they would repeat in both directions. Had no clue how to solve that.

    I remember trying out softimage xsi for hl2, I tried to model a weapon (thompson). It Looked ok, but for some reason there were some sort of bugs in the model causing too much triangles. If i tried to remove them other triangles showed up. Next problem: I didn't knew how to give the weapon textures. I had also now idea whatsoever I had to make seperate models for the weapon so things could move using animations. I couldn't even make the simplest animation. Then I remembered that even if I was able to make a weapon, it still had to be ... I don't know, done something with it, so it could work in Source. So I stopped.

    One day, I repeat, ONE DAY I WILL FINISH SOMETHING.
    But it's all so difficult ;)
     
  11. grayclay88

    grayclay88 Banned

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    tutorials, tutorials, tutorials m8! thats how i learned photoshop, how i learned to map, and how im learning to model/texture. (note, photoshop is the only one of the above things i can do well :P)
     
  12. nuke

    nuke Member

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    ok I hit a roadblock so I going to put out what I have then ask for ideas and stuff

    Just give me a day to fix a bug or 2

    By the way it will be out to test for css because I don't have to create a overview for everytime I edit something
     
  13. nuke

    nuke Member

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    ok here are the grayprints of the barkers map

    [​IMG]

    Now here what I got plan

    The red color area is the Nf barracks
    The Blue color area is the Be barracks
    The white area is the path to both barracks
    and the green is the flags to be taken ( note the green on the barrack is the flah inside the barrack

    So what do u think and note I will be putting out a small bit of the map for feedback reason sometime today

    Note it will be for css/hl2dm that test run not empires because I can test it faster that way and without making a overview ( because I suck at it)
     
  14. arklansman

    arklansman Member

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    You don't have to make a new overview just to test it. :rolleyes:
     
  15. nuke

    nuke Member

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    I never really map for empires before and I do change the name after each ver so when the newone stop working I can go back a ver and see what might have made it stop working

    Also here it is

    http://www.sendspace.com/file/alrkwe

    Note the css ver has more detals then the hl2dm because there was model the css has the dm don't

    To play open up the folder that has the game u want to play it in and put the bsp in the map folder

    There nothing custom in there so it should work just fine
     
  16. nuke

    nuke Member

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    I forgot the screen shots

    here 3 of them

    [​IMG]

    [​IMG]

    [​IMG]
     
  17. nuke

    nuke Member

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    Here the other 3

    [​IMG]

    [​IMG]

    [​IMG]
     
  18. Jcw87

    Jcw87 Member

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    You could just ask me to make it...
     
  19. nuke

    nuke Member

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    I did not know you made overviews
     
  20. Jcw87

    Jcw87 Member

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