When a brenodi soldier with a grenade and a wide screen moniter. turning left ad right brings a 3rd hand into view on the right side.
The third hand is used for animations. For instance, when you reload your gun, one hand is on the handle at all times, one hand is used to replace the clip and a third hand is used for additional actions.
You can see it when you get that 'commander zooming out shows a v model bug.' Dammit I'm not crazy Krenzo. IT'S REAL I TELL YOU!
LAWL, you should add a faster reload upgrade and have that third hand do these additional actions while the clip is put in by the second That would be sooooo craaaazeh
Ok I can't catch the little bugger on prnt screen. Just set resolution pretty low on wide screen and look left to right while holding a grenade.
make a demo, then replay it and output it as screenshots, or just tap the screenshot real quick while playing, never failed me.
I've checked the models and it appears only BE weapons have it, and only a few. Oddly enough, the grenade models (there's more than one) have a third arm which is never used. I don't know why Damian did that, but it's strange and unnecessary.
I think each arm is around 2000 polygons, if the third arm wasn't on grenades it would bring those polygon counts down to around 4500.
Dude.. I don't want to get revives by the Engineers on escort anymore! They got only two hands on their tool!
There is none, and since this bug is reported and discussed, there is nothing else left but to fix it.