This bug affects all engineer placed camera's, radars and turrets. If you place two, it is not possible to recycle the second one you placed, after recycling the first one you placed. The recycle button just doesn't do anything. Terminator originally found this bug testing 2.9.0 - however, it is reproducible in 2.8.0 as well, quite easy: 1. Start a new server, on any map where engineers can place buildings, e.g. emp_crossroads 2. Enter a few console commands: exec testing sv_cheats 1 emp_increase_rank emp_increase_rank emp_increase_rank emp_increase_rank 3. Place a camera 4. Place a camera 5. In the camera/radar placement menu, there are now two recycle buttons. The left one is for the first placed, while the one on the right is for the second placed. If you first click the left button, the one you are left with does nothing. Workaround; place a new camera, so that you have two recycle buttons again. Always click the right button first, to recycle the radar/camera that is in your first "slot" - the newly placed camera occupies the first slot which you had emptied. Another problem with this menu is that it is not at all clear which button refers to which camera/radar - in fact, the left one is for the camera in "slot 1", and the right one is for the one in "slot 2"; so the first time you build them, this means the left button is the first placed, and the right is the second placed. But if you recycle one camera and place a new one, the same slot is replaced; so if you recycle the button on the left and add a new one, the button on the left is now associated with the most recently placed camera. But if you recycle with the button on the right and add a new one, the button on the right is now associated with the most recently placed camera. Very confusing; anyone have ideas on how to improve this?
Maybe the UI could be made so the recycle button (and health bars) hover over the turrets and camera's. So something like this: Ofc, all of the other info needs to be on there as well like level of turret, kind of camera, etc.