[2.5RC's] Console errors when loading new map

Discussion in 'Bug Reports' started by wealthysoup, Apr 9, 2014.

  1. wealthysoup

    wealthysoup Lead Tester

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    The following errors always appear in console when loading a new map:

     
  2. Candles

    Candles CAPTAIN CANDLES, DUN DUN DUN, DUN DUN DUN DUN.

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    Old, old, old issue because tank MG's don't have muzzle particles. Dust particles, I don't know about that one, but I know Duststorm is supposed to have some sort of particle effect that it doesn't have. Hell if I know what trusted_keys_base is, but it doesn't matter, and pure_server_minimal is related to sv_pure I believe.
     
  3. ImSpartacus

    ImSpartacus nerf spec plz

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    I swear candles has mentioned the thing with the tracers.

    EDIT ninjaed
     
  4. wealthysoup

    wealthysoup Lead Tester

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    I'll have a look at resolving the pure_server_minimal and trusted_keys_base error at some point (notes on both below)


    Note for myself-RE, pure_server_minimal and trusted_keys_base:

    https://developer.valvesoftware.com/wiki/Pure_Servers


    Trusted_keys_base refers to more sv_pure options:


    CSS explains both these files well. CSS/cfg directory
     
  5. wealthysoup

    wealthysoup Lead Tester

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    Would there be any reason why we shouldn't just resolve the particle errors listed above with some console filtering to hide them?

    Don't know about you guys but if I see something red in console I want it to be important.
    Not to mention it looks bad if you just start playing a game and see all the red stuff
     
  6. wealthysoup

    wealthysoup Lead Tester

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    Ok I committed a couple of blank files to fix the warnings about trusted_keys_base.txt and pure_server_minimal.txt

    Seems like you can only filter 1 console string at a time (Currently doing it with the warning if you have too many windows open) so would need another method to stop the rest of the errors.

    Edit: If we ever want to force consistancy on any files they can be done by generating a key for trusted_keys_base and referencing the directory in pure_server_minimal. That should force consistancy even if a server has sv_pure set to 0 (the default), can still be bypassed by setting it to -1
     

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