2.25... Released!

Discussion in 'News' started by =PVCS) Cpatton, Apr 14, 2010.

  1. recon

    recon SM Support Dev

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    APC rushes require skill, both to counter and execute.
     
  2. [lodw]keef

    [lodw]keef Hobbit

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    Well the idea being we hope alot more people will go gren randomly and often, apc rushing past a gren or 2 at round start isn't all that likely to survive.
     
  3. aaaaaa50

    aaaaaa50 Member

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    Graphics: Amazing. :eek: 10/10
    Coding: Reading the change-log, saying anything short of 10/10 would betray my ignorance. :rolleyes:
    Balance: I don't know yet. :p
    GUI: 0/10 :headshot: Next version, please!
    Nuances: 8/10 Lots of great little changes, especially the new tips system. From an unbiased viewpoint, you deserve a 8/10. However, I'm still freaking fuming over the fact that not even my very best suggestion has influenced this release at all. :beaten_nf:

    While the developers do deserve all the compliments they can get, I'm still disappointed. :s That's about all the ranting I'm going to give on the subject, even though I feel alot more strongly about this stuff, so I hereby declare myself mature. :)
     
    Last edited: Apr 14, 2010
  4. [lodw]keef

    [lodw]keef Hobbit

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    Put it in the bugtracker, the suggestion forums are an ocean of fail that we don't always have time to swim through to find the couple of shiners
     
  5. OuNin

    OuNin Member

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    based on the changelog, empires development is heading in the right direction. good job, guys.
     
  6. aaaaaa50

    aaaaaa50 Member

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    ....... If putting it on the bug tracker means it will get fixed, then I'll do that.

    Edit: Done.
     
    Last edited: Apr 14, 2010
  7. Brutos

    Brutos Administrator Staff Member Moderator

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    Don't put suggestions in mantis, only bugs and no brainer suggestions that do not require any discussions.
     
  8. McGyver

    McGyver Experimental Pedagogue

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    First impression:
    Vehicle code optimization is just fantastic, servers can cope with the double number of tanks now without lag. 20 vs 20 tank battles are awesome especially combined with the new particles. There is potential for great trailers.
     
  9. Killing Machine

    Killing Machine Member

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    AAWWWW YEAAHHH!!!!
    :D


    Altough i still tought it still had a crapload of bugs and was still in Beta phase.
    Guess that changed.
     
  10. recon

    recon SM Support Dev

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    That really makes me wonder... What was wrong with it before?
     
  11. Jessiah

    Jessiah Member

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    Empires is a beta :p There's the beta (public) and the beta thats so beta it's for testers :eek:
     
  12. spellman23

    spellman23 Member

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    Mostly empires just really needs a GUI overhaul now that most of the underlying stupid is gone.

    Also, yay pretty particles.
     
  13. Nattaboy

    Nattaboy Member

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    awesome, can't wait to d/l it.

    I play with you guys in about 3 weeks once my NZ internet has managed to finish the download.
     
  14. Kylegar

    Kylegar Specstax Rule

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    I didnt make the installer

    also, It's been MOOtant's fault all along, he is the one that does the linux builds
     
  15. Kylegar

    Kylegar Specstax Rule

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    + Removed unnecessary (un)parenting when getting attachments.
     
  16. Varbles

    Varbles Simply Maptastic. Staff Member

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    Well I'll be a son of a bitch...
     
  17. =PVCS) Cpatton

    =PVCS) Cpatton Member

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    You don't want to know.

    Also, Linux builds have been added to my hosted installer.

    Yea yea GUI, I know, I know XD. My schedule got bumped back a couple weeks XD.
     
  18. recon

    recon SM Support Dev

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    I remember hearing about parenting issues with tanks (random outbursts, screaming, etc)...
     
  19. Zeke

    Zeke Banned

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    i found a lovely little bug.
    the engi calculator had 0 charges... and it didnt recharge...
    it wasnt possible to drop any engi stuff either...

    yay.
     
  20. Empty

    Empty Member

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    Yeah we know about it, have any specifics on what you did? It's a tough bug to fix.
     

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