[2.24] Vehicles get stuck in BE VF

Discussion in 'Archive' started by theotherjms, Apr 13, 2009.

  1. theotherjms

    theotherjms Developer

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    [​IMG]

    This happened when I made a LAN server. The tank is stuck in the VF and you can't drive it out. This happens with every vehicle.

    When I tried the same in the NF VF, I was able to drive the tank out, but it still seems to have its tracks/wheels inside the ramp. I then made a second arty with the first one still in place at the end of the ramp, so the arty wouldn't roll out. When I moved the first arty, the second one was stuck as well. I managed to get it free by using the left and right keys, but when I was out of the VF this happened:
    [​IMG]

    The weird thing is that this only happened on my own private server, I was able to make tanks during the playtest.
    Before I post this on Mantis I want to know whether anybody else can verify this or it's just my computer, or it's a known issue which can be explained as anything other than a bug.

    Tested in Rev. 1076.
     
  2. blizzerd

    blizzerd Member

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    try a different client (redownload the test thingy)

    perhaps something went wrong with updating a script that only gets used by the server
     
  3. Kylegar

    Kylegar Specstax Rule

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    You have an old server.dll for some reason

    I tweaked the vehicle physbox in order to fix walls, and it broke everything (and didn't fix walls)
     
  4. manbeef

    manbeef Member

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    I have the same problem. Happens with both BE and NF VF's for me. I have rev 1076, and I just reupdated it and it's still the same.
     
  5. Emp_Recruit

    Emp_Recruit Member

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    delete server.dll and retry or try a cleanup
     
  6. Chris0132'

    Chris0132' Developer

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    Same here, only happens on my server.
     
  7. Emp_Recruit

    Emp_Recruit Member

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    Did you delete the server.dll and redownload it? Maybe the bad one has crept its way back into svn.
     
  8. Chris0132'

    Chris0132' Developer

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    Oh no I haven't tried to fix it yet, just pointing out it happened.
     
  9. theotherjms

    theotherjms Developer

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    SVN Cleanup and redownloading the server.dll didn't help. I'll try redownloading other stuff later when I have time.
     
  10. Kylegar

    Kylegar Specstax Rule

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    ok, I'll take a look at it
     
  11. Kylegar

    Kylegar Specstax Rule

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    someone confirm if this is still happening in 1082. I cannot reproduce the bug
     
  12. theotherjms

    theotherjms Developer

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    Problem no longer occurs in Rev. 1082. Tested with all vehicles and both factions.
     
  13. Kylegar

    Kylegar Specstax Rule

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    sweet, thanks
     

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