[2.24] Forum pre-release

Discussion in 'News' started by Coffeeburrito, May 7, 2009.

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  1. Metal Smith

    Metal Smith Member

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    new cvar for adding squad points. Lets see if we can't use that for map objectives :P
     
  2. Drag

    Drag Member

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    No one gives me the model = I can't try it, let alone make scripts for it and I can certainly not commit it.
     
  3. McGyver

    McGyver Experimental Pedagogue

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    Seems like i spoke too early: I still crash on emp_streetsoffire when moving towards NF side of the bridge. It's exactly the same crash as in 2.23. DON'T INCLUDE THIS MAP IN THE FULL RELEASE.
    Here is the crashdump:
    http://www.filesavr.com/steam3740200957t165830c0
     
  4. Brutos

    Brutos Administrator Staff Member Moderator

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    Looks like the (old?) engine crash.
     
  5. Metal Smith

    Metal Smith Member

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    hmm, NF com is a tad bit easy to push around i noticed last game. He also seemed to be having traction control issues, which is odd for a tank that size. It needs more weight probably.Unless it's huge size is because is has a V92 engine that takes up 90% of the space >_>.

    Turret smoke when upgraded was slightly off. It was originating from the top corner of the hit box.

    also, bum rushing the com no longer works well now that he has so much armor :(

    overall, nothing is wrong from what I could tell.
     
  6. Straevaras

    Straevaras Member

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    You have five armors listed with six numbers. :confused:
     
  7. ScardyBob

    ScardyBob Member

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    The only problem with this is that it may break escort. The way the map is designed, it is quite easy to sticky vehicles even with heavy infantry support.
     
  8. Gordon_Freeman

    Gordon_Freeman Member

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    Anyone get a run-down of the general changes to infantry weapons? are they stronger/weaker, shoot faster/more accurate?
     
  9. Deadpool

    Deadpool SVETLANNNAAAAAA

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    this looks great - havent tried it yet but it looks solid, nice work devs!

    also, can anyone elaborate on the 'improved standard cannon'?
     
  10. Gordon_Freeman

    Gordon_Freeman Member

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    For those who are curious about the over-all changes to infantry weapons:

    *BE carbine shoots a little slower, and spreads a little more from a standing position.
    *Engies SMG2 can now carry a total of 80 rounds (with ammo upg). 40 in a clip.
    *Damage fall off has been extended out for the smgs (while smg 2's was dropped to be a little less than smg 1's)
    *BE machine pistol is a little weaker.
    *NF heavy rifle doesn't kick as much when firing down the sights (yes!)
     
  11. Brutos

    Brutos Administrator Staff Member Moderator

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    The Becar might be too strong. I really like it but it might be overpowered.
     
  12. QMAN

    QMAN Member

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    OK but now question... where is the link? where i can download 2.24 lol?
     
  13. Lumi

    Lumi Member

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    Better jeeps (somewhat) sounds really nice.

    And some NF buffs.
     
  14. Bennyedgehog

    Bennyedgehog Member

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    Hello, all the servers are on 2.24 now but it is not easy to find it. Please help.
     
  15. Straevaras

    Straevaras Member

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    To quote the infantry weapon changelog:

    Now I noticed stickies are suddenly nerfed badly. Whereas it used to take just two to take down a turret, it now takes FIVE?!?!? (I've verified this for both BE and NF)
     
    Last edited: May 7, 2009
  16. FN198

    FN198 Member

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    wonderful job cb. i can play this.
     
  17. [R]eX

    [R]eX Member

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    if you cant see scout as a useful squadmember who HALVES the time to destroy any building and disables enemy vehicles while killing just as well as an engineer i feel sorry for you. you must be one of those scouts who crawls across the map hidden. -thats not how you play the class: hint (teamwork).
     
  18. Bennyedgehog

    Bennyedgehog Member

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    Hello, loyal players cannot play until they download 2.24, somebody please tell me/us where to find it. :\
     
  19. arklansman

    arklansman Member

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    It's right at the top of the first post. :|
     
  20. Bennyedgehog

    Bennyedgehog Member

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    oops, stoopid me, it's on the first post off this thread.

    ^thanks
     
    Last edited: May 7, 2009
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