2.13.1 Testing Thread - Changelog inside

Discussion in 'Testing Discussion' started by Thexa4, Apr 5, 2017.

  1. flasche

    flasche Member Staff Member Moderator

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    aww i didnt mean to hurt you :(
     
  2. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    The idea behind changing the seismic name is to better indicate that it's not a grenade in the traditional sense of the word - it doesn't do anything against infantry, only against buildings. It might help someone, even if it will be largely unnoticed. The change took basically no effort anyways.
     
  3. Avatarix

    Avatarix Member

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    yay, the newbies might stop throwing seismics at enemy riflemen trying to kill them, great
     
  4. Lazybum

    Lazybum :D Staff Member Moderator

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    I question if anyone even reads the name, but still resonator doesn't sound like it actually destroys anything. Call it Building Destructor if you want to teach through names.

    My real question is how the flag cap thing works when someone joins the team mid cap, does it stop or keep going? I suppose it's not a big deal because the if someone joins the team once they get to it will cap faster and it's easier to stay alive. On that note though if someone leaves team mid cap does it go to slow cap or keep the fast cap? I'm mostly presuming it's just checking this once when someone enters the cap zone.
     
  5. flasche

    flasche Member Staff Member Moderator

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    i too question that the name change will change much. it looks like a nade, its thrown like a nade, it is a nade.
     
  6. Thexa4

    Thexa4 Developer Staff Member Moderator

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    If someone joins capping stops, if someone leaves the speed is adjusted downward.
     
  7. Thexa4

    Thexa4 Developer Staff Member Moderator

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    Updated the beta branch to fix cannon recoil, urbanchaos cubemaps and some issues with Hammer. Wiki changelog has been updated.
     
  8. Kidpaler

    Kidpaler Member

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    So here it is. It just looks bad in my opinion at this speed. It looks like I am just lagging, which is terrible.

    Edit: It needs a second crosshair as well so you can pre-aim while turning.
     
    Last edited: Apr 6, 2017
  9. flasche

    flasche Member Staff Member Moderator

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    sorry to say, but this looks really weird.
     
  10. Awpolt

    Awpolt Member

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    It just needs a bit of smoothing out, if that's what it takes. I like the concept, though, of having a turn delay. This prevents, as many have said, lightning speed turret turns.
     
  11. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    You run into the HIT problem then. It needs to have "Seismic" in the name, that won't go away anymore.
     
  12. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    That looks fucking terrible and way too fucking fast. Like might aswell not have it if its that fast. Holy shit thats not going to change anything
     
  13. Lazybum

    Lazybum :D Staff Member Moderator

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    Seismic Building Destructor.
     
  14. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    That, in turn, is hinging on being too long. Also quite straightforward, too much I'd say.
     
  15. flasche

    flasche Member Staff Member Moderator

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    "ffs drop ammoz and throw SBD nades"
    "u wot m8?"
     
    Major Cleve Cutler likes this.
  16. Sgt.Security

    Sgt.Security Member

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    To be fair, you are kinda "shaking" the turret.

    I tried the turret myself, it feels perfectly normal when I am just tracking the target.
    https://www.dropbox.com/s/rq3n4ixou437h0v/turretturning.dem?dl=0
     
  17. Kidpaler

    Kidpaler Member

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    Even when I wasn't shaking it, it just felt like lag to me. Plus, you aren't just tracking the target the entire time, you quite frequently move it around to get a view of everything going on in close combat and this would be frequently seen.

    Edit: Plus, it still needs the second crosshair.
     
  18. complete_

    complete_ lamer

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    i hate the idea and it looks like forced lag (which it is)
    are we going to limit mouse sensitivity on infantry next since real people cant turn 180 degrees that fast?

    you give people too much credit. it looks like a nade. PEOPLE WILL CALL IT A NADE. it will be thrown like a nade. if you make it look like a guitar it will still be thrown at riflemen because throwing guitars at people is fun
    also i never see people using seismics as a nade unless its as a joke (or because they thought they changed their class)
     
  19. Lazybum

    Lazybum :D Staff Member Moderator

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    I see new people toss seismics at people because they thought it did something, or I do it just so I can make the enemy's screen shake around making me harder to hit. New people tend learn it doesn't work pretty fast though, so I also don't see the point in the name change.
     
  20. Wired_4fun

    Wired_4fun Member

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    Man that turret rotate looks like some sweet lag simulation, is this gonna improve game performance too?
    Also taking from World of Tank/Warthunder/MWO, there should be a crosshair of where the barrel is pointed and where the camera is looking
     

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