2.12 Map Rerelease

Discussion in 'Mapping' started by ScardyBob, Feb 13, 2010.

  1. Trickster

    Trickster Retired Developer

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    No emp_stranded or emp_winrar there. I am disappoint. Or money revisited.

    I expected better Keef.
     
  2. Demented

    Demented Member

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    Or puddingfort.

    (Maybe that's intentional.)
     
  3. complete_

    complete_ lamer

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    emp_castle
     
  4. ScardyBob

    ScardyBob Member

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    Fixed the missing texture for the bunk beds on encore. Thanks to Varbles for showing me how to fix this :)
     
  5. Trickster

    Trickster Retired Developer

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    There's more than just that missing from encore.
     
  6. ScardyBob

    ScardyBob Member

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    ffffffffffffffffffffff, really? Got any specifics (like a pic)?
     
  7. Trickster

    Trickster Retired Developer

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    I'll take a few pics, but basically, all the textures in the city. It could just be a .res file issue though.
     
  8. ScardyBob

    ScardyBob Member

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    It probably is. Encore has a whole bunch of custom content with some of it pakrated and some not. I probably just need to do a fresh install of it and pakrat everything possible. Though, taking some pictures of the problems would help.
     
  9. Trickster

    Trickster Retired Developer

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    I've just reformatted, so I'll try after I have empires installed again. Otherwise I'd have done it already.
     
  10. complete_

    complete_ lamer

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  11. ScardyBob

    ScardyBob Member

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  12. complete_

    complete_ lamer

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    yes....
     
  13. Trickster

    Trickster Retired Developer

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    He lost the vmf for it so it'll be a decompile only.
     
  14. complete_

    complete_ lamer

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    whats the deal with decompiled maps /seinfeld
     
  15. Trickster

    Trickster Retired Developer

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    Well, with an older version of vmex (the program that decompiles) it would fuck the maps up. From what I understand though, the newer version is better and doesn't do that anymore. But it's still less perfect than having the actual vmf.
     
  16. ScardyBob

    ScardyBob Member

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    That. Also the more complicated (i.e. fancy entities/triggers/brush setups) the more likely it will decompile it wrong. The only serious problem I've encountered so far with the maps I've decompiled is with emp_caldera, which crashes hammer everytime I've tried to compile it.
     
  17. ScardyBob

    ScardyBob Member

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    Updated

    Added emp_castle_ob1
     
  18. complete_

    complete_ lamer

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    yeaaaaaaa
     
  19. Trickster

    Trickster Retired Developer

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    Firstly:

    emp_castle

    [​IMG]

    People keep getting stuck there.
    Also, restrict turrets past lv1. It's unplayable with them.

    emp_encore_ob2

    Still loads of missing textures (which I now lack from installing it directly, as in I have them now, so I'm going to struggle to tell you which ones.).
    There's no bleed for NF, which is pretty bad for an escortmap.
     
  20. DrummerX

    DrummerX Empires Tyrant

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    Castle wasn't meant to be an actual map btw, he just made it because he had built this castle looking architecture and didn't know what to do with it. many of the missing textures were from the start and floating rocks, mis-aligned textures, etc...
     

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