I'm just wondering how to go about advertising for empires? I want a bigger group of players and I have no idea how to expand the player base....
Engineers can run out and create 'walls' where they normally could not be placed by constantly building turrets, then recycling them and moving...
NF lights simply ram enemy tanks knowing that you can not aim low enough to hit them with AFVs, Mediums or Heavies. It's a joke. Grenadiers...
I could care less about the infantry weapon annoyances in this thread since I only love this game for the RTS aspects (and despise CTF maps as...
For those of us that have beautiful widescreen gaming monitors, we can not see the rear armor of our tanks. The icon that represents our tank...
game crashes EVERYTIME when I am comm and I delete old tank profiles. such as: brenodi-medtank-bio_wh_abs_bio *delete *crash* does this...
This is a repost from the old forums: haven't tried recently because it hasn't worked in a long time. mount 3 grenade launchers in an APC,...
v1.05 to date - This is a repost of a thread I made in the old forums. ARMOR WIKI LINK - I authored this, didn't know it was a wiki till just...
delete thread *duplicate*
I don't know if its really copyright infringment, but I would like to see some old starcraft and warcraft multi-player maps converted into empires...
no one seemed to happy when I said I would post this bug in game last nite. swapping weapons WHILE building right after you get to 48-50% of...
2 suggestions: 1. we need to know what armor and engine are in our current tanks. this is especially important for commander dropped tanks....
this map is too tiny. The major problem I have with it, is starting resources are way to small and the res flow is slow which makes it very BORING.
I don't know whom is in charge of this map, but this map lasts FAR FAR too long. Need a timer.
I hate to sound like a nit picker, but the GUI placement of kick commander causes me to start a kick vote constantly when I first try to invite...
I've mentioned this in the past: Scouts need to gain experience for performing their roles. Make them more effective by allowing them to mark...
Artillery shells do too much damage to tanks and infantry. They are designed to be siege weapons and they are overpowering tanks in the field in...
never got to finish the discussion, but I feel turrets should cost more to place, atleast make them cost enough to discourage commanders from...
Said it in last forum, MANY agreed. Showing enemy classes removes strategy and suprise from the game.
I feel that current research times are a bit too long and they artificially extend the game. Let's maybe cut them by 40-50% but leave the cost...
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