That cvar was removed in a previous update.
While I've not previously made my opinion of the new sounds known, I have to say that I preferred the old set of sounds much more than what we...
There is no commander vote on escort, it's being a known issue for a while now but it really does need fixing.
Whether it abides to the license agreement or not, I don't think it's going to stop anyone from porting content from other source games. We...
Is it just the models?
- Download this archive. - Open it using 7Zip, or PeaZip or whatever supports compressed tarballs. - Create a new directory called "custom" in...
I also found some posts in the shoutbox archive that went into more detail than what's here in this thread. In any case, I'm glad it's all good now.
I'm almost 100% sure it's being mentioned on the forums at least once in the past but as Security suggested, the "SB" acronym might have being...
Happy new year all!
You know, It would be greatly appreciated if you used the search function on the forums for these kinds of things. It's being explained many times...
Well, just for clarity. I wiped it's memory after it picked up some unfavourable words from a newbie, so anything that it's saying now is from...
Nothing was changed server side so it sounds as if it's related to the update. Weird bug though.
Yes, it was moved off the server. It seems there is some kind of bug on this map that keeps getting triggered during gameplay which somehow "turns...
We played it a few times today, everyone seemed to like it, and didn't find any issues with it. NF didn't have a gunner and ended up losing quite...
We had a 4v4 game today, it was quite fun. My only complaint is that the BE command vehicle kept getting stuck on displacements around the map...
Looks good!
I spotted some holes in the map, nothing game breaking though. http://steamcommunity.com/sharedfiles/filedetails/?id=816862005...
We played the map an hour ago, everyone seemed to like it and not many complaints. Good work!
Looks very nice, thank you.
You probably need to add a trigger_hurt down below where the water area is. http://steamcommunity.com/sharedfiles/filedetails/?id=814162430 10/10...
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